nigelibrown
Member
Are there any developers using the ADS for the GP32?
There is an SDK to use it for the GamePark at http://www.gamepark.tk/ under Programming / Utilities / GP32 SDK all-in-one version If you read through the docs and follow there example on setting up it works!
However if you try and include *.cpp files it seems to loose all comprehesion of where the graphic routines 8 and 16bit are.
Am I overlooking something?
try example 002 all works well until you rename the files to cpp and hpp respectivly. I would be so happy to develop some programs for this machinme if only I can get a development system working!
There is an SDK to use it for the GamePark at http://www.gamepark.tk/ under Programming / Utilities / GP32 SDK all-in-one version If you read through the docs and follow there example on setting up it works!
However if you try and include *.cpp files it seems to loose all comprehesion of where the graphic routines 8 and 16bit are.
Am I overlooking something?
try example 002 all works well until you rename the files to cpp and hpp respectivly. I would be so happy to develop some programs for this machinme if only I can get a development system working!