So far I've poked around the SC2 source and done some research on SDL--but I'm still a little stumped on finding a starting place. Do I need to download the GP32 SDL beta libraries and convert the PC SDL references to GP32 SDL references? Should I worry mainly about getting graphics/controls/startup/sound working, or should I start re-wiring the game engine itself? Which is to say, is it safe to assume that the code will "work" if I can switch around the SDL from PC to GP32?