The latest version of the GPVSGB emulator


pip

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The latest version of the GPVSGB emulator is indeed an improvement, sound is now as good (or bad) as the original Game Boy, speed has also been increased.

However, in most gbc games, the speed is too fast! Zelda runs at 120% of the original speed (estimated, unless the screen is filled with monsters), Super Mario DX even faster. While faster is better than slower, some kind of automatic sync to always keep the speed at 100% of the original would indeed improve the situation.

The screen bug in for instance Zelda in which the scoreboard (the top of the screen with items/money/hearts etc) very often is swapped around with the bottom is still there.

Other than that, great progress!
 
kram posted on Jul 8 2003 said:
People, it's GPVGB not GPVSGB.
The name of the new beta is GPVSGB ;)

But the sound is still crackling....
 
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yeah, Zelda is to fast :) but most mono games are still to slow while playing with enemys on the screen ..
i wonder why, color must use more power of the gp32 or am i wrong..
ok bye
 
I actually prefer the earlier version of GVBVSGBVSGSBSVSSGSGSBBSVSVBSBSGSVSBBSGSVSGSS or whatever the fuck it is. I would prefer it running slower than too fast.
 
EvilDragon posted on Jul 9 2003 said:
kram posted on Jul 8 2003 said:
People, it's GPVGB not GPVSGB.
The name of the new beta is GPVSGB ;)

But the sound is still crackling....
Not for me, worked well in every game I tried.

Perhaps your gp32 is messed up?
 
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I've only seen it as GPVSGB when you posted it as that, Rico.

And if you look at the logo of GPVGB on the free launcher it says GPVGB, not GPVSGB.

But to avoid useless flames in the future, lets just stop talking about a dumb name.
 
Hate to point it out but you started it. I very much doubt anyone cares about an extra S. In addition, V is basically an abbreviation of VS, nobody complains if I call LittleJohnGP 'LJGP' "because there was no release with that name"
 
The filename is also GPVSGB ;)
Perhaps there's a hidden Super GameBoy mode? ;)

Well, anyway, I still have crackling sounds and don't think my GP32 is messed up, 'cause all emulators and games
run well (and most of them without crackling).

Okay, I have one of the few GP32 where the old GPVGB 0.11 version crashed when loading GBC games, but as this
doesn't have anything to do with the sound, I guess that couldn't be a problem.

Anyone else here having crackling sound? (or otherwise: anyone here having perfectly clean sound?)
 
The sound is ok for me, except GB sound was never that good anyway. Are you sure it's not the natural sound quality to blame, or is it a distinct crackling?
 
i think evilDragon is right, the sound isnt better than before ore just abit... its faster, and i heard that the minor change on this release was, that it runs now in full 133mhz.
But still the sound isnt ok in some games, in othere you cant hear it perhaps but in some ... :)
ok anyway its a very cool release.
Hope that the source come out, if someone take his hans on this it would be perfect after one week :)
 
Oh! That reminds me. Craigix and others seemed to think that it was a quick hack i.e. the guy had just changed the clock speed. In that case, the sound and the auto-frameskip (if it exists) could easily go out of sync.
 
Rico posted on Jul 9 2003 said:
The sound is ok for me, except GB sound was never that good anyway. Are you sure it's not the natural sound quality to blame, or is it a distinct crackling?
I played GameBoy since it came out, it never sounded good, but it did not crackle.

Don't understand me wrong, it's not a very noisy, loud or annoying crackling, but every few seconds there is a not-so-loud crackle here and there... sounds like the old sound library to me.
 
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