Does that mean that once you have made an animation you cannot use that individual tile as a non animated tile? (I suppose you could just put the same tile down again on the tilesheet)
I think not you could bypass this by using the second animation tile in your chipset as the first one in gigas if you really want , but that won't do a lot now won't it?
Does that mean that once you have made an animation you cannot use that individual tile as a non animated tile? (I suppose you could just put the same tile down again on the tilesheet)
not sure why i just stuck to 4 frames of animation, may make it customizsable somewhere down the line - i think i was just eager to get basic tile animations done so just locked it to 4 frames so i could move onto the next feature etc.