edgex004
Advanced Member
- Joined
- Jan 5, 2008
- Messages
- 1,222
Yesterday I finished packaging ZeroBrane Studio into a PND. Testing would be appreciated if this interests anyone.
It reminds me a lot of Geany, which has always been my favorite IDE for working on the Pandora.
The thing that I wanted to accomplish with ZeroBrane was to set up an IDE on the Pandora that integrates a little more seamlessly with LÖVE. So far, I've found it to be as good or better than my previous setup using Geany with some custom run commands to launch my game. The only thing I'm missing right now is a shortcut to pull/push my git repo, which I will see if I can add later in the config files.
There seems to be very good syntax highlighting and function help boxes that are specific for LÖVE or any of the other supported frameworks. I'll be hopefully getting to work with that more in the coming weeks.
There is support for Lua scripting with other engines such as MOAI. If anyone gets MOAI running on the Pandora, I can include this as well.
One nice surprise so far is that the full screen mode is really unobtrusive. All toolbars besides the tabs go away in fullscreen mode, which is great for the small screen size of the Pandora.
Release notes:
1.30.0.03:
-Fix PXML package id that caused the program to not start. Delete the old PND before downloading the new version, as this new version will not overwrite the old one.
1.30.0.02:
-Add better icon, update PXML with developer website, update description.
1.30.0.01:
-Initial release
-Known issues:
1. glshim is being initialized, which could cause issues with newer drivers and windowed views. No problems identified so far.
2. LÖVE version was taken from a PND that ptitseb noted does not work well with CC Pandoras. Testing on a CC Pandora would be appreciated. Future versions could include a script to switch between LÖVE versions.
3. PND has many permissions errors on FAT formatted SD cards. Not sure how to fix yet.
PND can be found here.
It reminds me a lot of Geany, which has always been my favorite IDE for working on the Pandora.
The thing that I wanted to accomplish with ZeroBrane was to set up an IDE on the Pandora that integrates a little more seamlessly with LÖVE. So far, I've found it to be as good or better than my previous setup using Geany with some custom run commands to launch my game. The only thing I'm missing right now is a shortcut to pull/push my git repo, which I will see if I can add later in the config files.
There seems to be very good syntax highlighting and function help boxes that are specific for LÖVE or any of the other supported frameworks. I'll be hopefully getting to work with that more in the coming weeks.
There is support for Lua scripting with other engines such as MOAI. If anyone gets MOAI running on the Pandora, I can include this as well.
One nice surprise so far is that the full screen mode is really unobtrusive. All toolbars besides the tabs go away in fullscreen mode, which is great for the small screen size of the Pandora.
Release notes:
1.30.0.03:
-Fix PXML package id that caused the program to not start. Delete the old PND before downloading the new version, as this new version will not overwrite the old one.
1.30.0.02:
-Add better icon, update PXML with developer website, update description.
1.30.0.01:
-Initial release
-Known issues:
1. glshim is being initialized, which could cause issues with newer drivers and windowed views. No problems identified so far.
2. LÖVE version was taken from a PND that ptitseb noted does not work well with CC Pandoras. Testing on a CC Pandora would be appreciated. Future versions could include a script to switch between LÖVE versions.
3. PND has many permissions errors on FAT formatted SD cards. Not sure how to fix yet.
PND can be found here.
Last edited: