WarmFluffyUK
The Big Wad Bolf.
Hi folks,
I need your input here, here is my dilemma:
The present compatibility list, when a new version of an EMU is introduced the present game version data is kind of null and void, in other words when a new version of DrMD is released, all the present working games all become unknown. I put a routine which showed the last version data displayed as "Last version it worked OK or whatever" to help people see what was okay last time around but when two versions get released close to each other, a lot of games become unknown......
This is my suggestion: Forget the individual version data, only have one list of working games. When a New version of the Emu is released, it's up to the users to say it is not working if it worked last time. I think this is better than having 100% of games going to UNKNOWN when a new version of an emu is released. To be honest, 99% of the games that worked last time will work with the next version. It will still be up to the community to update what works and what doesn't, but at least we won't have to go through hundreds of games to set the status every time a new version is released....
What do you think?
If you have a better idea then please let me know before I write the control code etc.
TTFN,
Clare.
edit: If you think the above is okay, then please also let me know, otherwise I'm only going to get feedback from people saying "Nah, I think blah blah blah or whatever"
I need your input here, here is my dilemma:
The present compatibility list, when a new version of an EMU is introduced the present game version data is kind of null and void, in other words when a new version of DrMD is released, all the present working games all become unknown. I put a routine which showed the last version data displayed as "Last version it worked OK or whatever" to help people see what was okay last time around but when two versions get released close to each other, a lot of games become unknown......
This is my suggestion: Forget the individual version data, only have one list of working games. When a New version of the Emu is released, it's up to the users to say it is not working if it worked last time. I think this is better than having 100% of games going to UNKNOWN when a new version of an emu is released. To be honest, 99% of the games that worked last time will work with the next version. It will still be up to the community to update what works and what doesn't, but at least we won't have to go through hundreds of games to set the status every time a new version is released....
What do you think?
If you have a better idea then please let me know before I write the control code etc.
TTFN,
Clare.
edit: If you think the above is okay, then please also let me know, otherwise I'm only going to get feedback from people saying "Nah, I think blah blah blah or whatever"