Hi everyone! Im relatively new here and should have my gp2x any day now! For the last few weeks ive been porting over a software renderer specifically for the gp2x for my future projects! Anyways about a month ago I wrote a prototype of a game called maze runner 3d which is a addicting maze game that I wrote in darkbasic and is being ported to openGL and is about 1/4 done. It has also been mentioned in the game creators newsletter in september. I just wanted to know if its worth the effort of me porting it and whether you all would enjoy playing it. here is some info and a link to the projects thread and website. I will host the actual game for you to try and see if you like it in a little while. So here is some info about the game: So I really just want to know if anyone likes these kind of games and would like to see a simple port(It will take awhile,lol)
This is a game I started a year ago but stopped. But now In the last week I have continued it and came up with this. It was originally 2d but I decided to go all out and make it into a 3d game. In its current state it is a complete game with media now.The object of the game is to get the highest score posssible.(of course) to complete a level you must collect all the red spheres hidden in the maze before time runs out.there is a 2d hud that shows you where they are and your current location.The game also generates a random maze each time depending on the difficulty chosen.each sphere is worth 100 points.you gain additional points by finishing levels faster and also by advancing levels.
heres where it gets intresting. all levels can not be completed by simply advancing through the maze therefore you must use special abilitys like speed boosts and jumping.but these eat away at your points so use thenm sparingly.I hope you enjoy this game! I would like your comments so that I can further add features and eventually nice graphics,sound and enemys.That being said lets get to the controls.
controls:
mouselook
wasd to move and rotate(rotate is there only if you do not want to use the mouse until I implement strafing)
hold in shift for speed boost(when you have enough points)
space to jump(when you have enough points)
points:
jump costs 100
speed boost costs 5 per timer based movement
you can use speed boost while jumping to get a super jump.though it is costly.
and thatz it feel free to comment and ask questions.heres some screens and the game.Id also like to hear your high scores and on what difficulty.for you 56k people the download is under 3mb.so go give it a try.
Things being worked on:
multiplayer modes
dungeon generation
battle system
more efficient random generation
super difficult maze generation(working!!!)will be in next update.
heres some screens:
heres the darkbasic forum thread: here
and heres the temporary web page Im sorry its freewebs my host discontinued his service : My Webpage
This is a game I started a year ago but stopped. But now In the last week I have continued it and came up with this. It was originally 2d but I decided to go all out and make it into a 3d game. In its current state it is a complete game with media now.The object of the game is to get the highest score posssible.(of course) to complete a level you must collect all the red spheres hidden in the maze before time runs out.there is a 2d hud that shows you where they are and your current location.The game also generates a random maze each time depending on the difficulty chosen.each sphere is worth 100 points.you gain additional points by finishing levels faster and also by advancing levels.
heres where it gets intresting. all levels can not be completed by simply advancing through the maze therefore you must use special abilitys like speed boosts and jumping.but these eat away at your points so use thenm sparingly.I hope you enjoy this game! I would like your comments so that I can further add features and eventually nice graphics,sound and enemys.That being said lets get to the controls.
controls:
mouselook
wasd to move and rotate(rotate is there only if you do not want to use the mouse until I implement strafing)
hold in shift for speed boost(when you have enough points)
space to jump(when you have enough points)
points:
jump costs 100
speed boost costs 5 per timer based movement
you can use speed boost while jumping to get a super jump.though it is costly.
and thatz it feel free to comment and ask questions.heres some screens and the game.Id also like to hear your high scores and on what difficulty.for you 56k people the download is under 3mb.so go give it a try.
Things being worked on:
multiplayer modes
dungeon generation
battle system
more efficient random generation
super difficult maze generation(working!!!)will be in next update.
heres some screens:
heres the darkbasic forum thread: here
and heres the temporary web page Im sorry its freewebs my host discontinued his service : My Webpage