Daz_Genetic
Certified Guru
I'm just wondering why anytime anyone mentions other handhelds, especially those newly anounced or in production, there is a lot of negative reaction towards them.
I collect all handhelds, good or bad, so I have hands on experience with pretty much every handheld console out there. And any that I don't have are on my shopping list right now. At the moment the GP32 is definatley my favourite, but you can still find me playing on my GBA pretty often, and when emulators just don't feel right, I'll take out the Sega Nomad.
Both the PSP and the Gametrac look very interesting in their own right, and the DS sounds more promising everytime I hear more about it (apparently it has a touchscreen now). It seems that companies are starting to realise that gamers don't want to be tied to their televisions while playing games, and it just can't come soon enough.
That is why it upsets me how quickly most of you write these systems off without giving them a real chance. Most of you give the excuse that they won't be open source, but that is just plain crap. Whether they are open source or not, does not mean they won't have a development community. The GBA has an even bigger development community than the GP32 and Nintendo has never officially supported it. In fact, Nintendo would probably rather see the back of it. The Dreamcast, Xbox and even the PS2 to a smaller extent, all have an active home development community. Sony is actually the only company of those that actually does support the homebrew scene. Their Linux kit actually comes with development tools for creating PS2 games and apps.
More than half of the GP32 community seems to diss the GBA at every available opportunity. Yet everyone seems to eagerly anticipate the GBA emulator. Is there some sort of double standard there? Sure the GBA is a lower spec system on paper, but with some amazingly clever hardware features and obviously even cleverer programmers, the GBA has seen some games that even put half of the PSOne software library to shame. Recently I've been playing Need For Speed: Porsche Unleashed and Need For Speed: Underground. Both these games are really amazing graphically, and gameplay wise. As good as the GP32 is, it will never see commercial games with the depth and gameply of the type seen on the GBA. That is without the chance of an emulator. But since the sound and soundtrack plays such an important part of the gaming experience for me, often emulators and roms are just a waste of SMC space for me.
Anyway, sorry for the long post. I just wanted to get that off my chest, and I hope some others could also offer up their own opinions on the matter.
I collect all handhelds, good or bad, so I have hands on experience with pretty much every handheld console out there. And any that I don't have are on my shopping list right now. At the moment the GP32 is definatley my favourite, but you can still find me playing on my GBA pretty often, and when emulators just don't feel right, I'll take out the Sega Nomad.
Both the PSP and the Gametrac look very interesting in their own right, and the DS sounds more promising everytime I hear more about it (apparently it has a touchscreen now). It seems that companies are starting to realise that gamers don't want to be tied to their televisions while playing games, and it just can't come soon enough.
That is why it upsets me how quickly most of you write these systems off without giving them a real chance. Most of you give the excuse that they won't be open source, but that is just plain crap. Whether they are open source or not, does not mean they won't have a development community. The GBA has an even bigger development community than the GP32 and Nintendo has never officially supported it. In fact, Nintendo would probably rather see the back of it. The Dreamcast, Xbox and even the PS2 to a smaller extent, all have an active home development community. Sony is actually the only company of those that actually does support the homebrew scene. Their Linux kit actually comes with development tools for creating PS2 games and apps.
More than half of the GP32 community seems to diss the GBA at every available opportunity. Yet everyone seems to eagerly anticipate the GBA emulator. Is there some sort of double standard there? Sure the GBA is a lower spec system on paper, but with some amazingly clever hardware features and obviously even cleverer programmers, the GBA has seen some games that even put half of the PSOne software library to shame. Recently I've been playing Need For Speed: Porsche Unleashed and Need For Speed: Underground. Both these games are really amazing graphically, and gameplay wise. As good as the GP32 is, it will never see commercial games with the depth and gameply of the type seen on the GBA. That is without the chance of an emulator. But since the sound and soundtrack plays such an important part of the gaming experience for me, often emulators and roms are just a waste of SMC space for me.
Anyway, sorry for the long post. I just wanted to get that off my chest, and I hope some others could also offer up their own opinions on the matter.