Why Are Fpg's Bigger Than The Actual Files You Use


ok, Files uploading now into a folder called "New Stuff"

The Wav wont work on the GP32 :( But works on windows :)

Also, I need the first 10 or so seconds knocked off the Wav as I cut something like 100 - 200 pics off the start of the video but I havent got around to playing with the Wav... something like Windows audio recorder can be used to the start off or I will do it in 15 - 20 mins :) :)

I think the origianl video was 14 fps (well thats what the .bik converter said)
 
Yea I know, doing it now :)


---EDIT---

Ok, Audio Edited and Uploaded :) (called introedited.wav)


Thanks

I tried using

Code:
int intro_wav; 
...................
intro_wav=load_wav("intro.wav");
play_wav(intro_wav,1);

But the FPS and sound went all choppy :(



Woops, Also forgot to say, You need to Edit the End Frame number on Source Code to 969 as the new FPG has more frames :)
 
It should work with every extension you give it. Cfg was just an example...

And you don`t need the file exist, if there is no file, it just loads zero into the variable.

And of course you have to make out where to put that, I don`t know if you`re playing the intro in while loop or a normal loop or whatever, as these are just plain examples. :p
 
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