mplayer has great codec support built in. The problem with doing a straight port of mplayer is that it won't use the second processor which GPH's mplayer has been modified to do. That allows the higher resolution movies to be played. nickspoon (^) ported FFPlay, but performance isn't very good yet. I believe he is working on using the second processor, but he may be saving most of the work for when GPH releases their mplayer source code.QuasaR posted on Mar 7 2006 at 06:43 AM said:Most mp4 files uses the new h.264/AVC codec. This isn't supported by the GP2X by now, but will be in the future IMHO. OGM files will be played when renamed to AVI (somebody should tell this the GPH ppl so they could edit the file-browser...). Btw, anybody tried to compile mplayer using SDL under arm? Or do we need the win32-codecs for more codecs support (me thinks, since they're not open, it would be very hard to port to arm...)
Cyclops posted on Mar 8 2006 at 08:50 AM said:why?
Sorry, I forgot about the separate video processor.theoddbot posted on Mar 7 2006 at 05:46 PM said:ITS NOT THE SECOND PROCESSOR THAT HELPS ITS THE VIDEO DECODING HARDWARE THAT WE WILL NEVER GET SOURCE FOR.