Where Are They Now?


DaveC posted on Mar 9 2005 at 01:19 AM said:
Forget it, GP32 doesn't have enough memory or CPU speed for Neo Geo.

It is NOT NeoGeo but NeoGeoCD, there is a huge difference.

The Dreamcast doesn't have enought memory for NeoGeo either (and the CPU is only a little bit faster than the gp32 one).

The difference is that the NeoGeoCD doesn't have to store the roms in memory, but can stream the games from the CD, that is why much less memory is needed.

then again, I am no expert, that that is what I got from reading the Dreamcast emulation message boards.

These are the specs of the NeoGeoCD:
CPU: 16bit 68000chip running at 12Mhz with a 4Mhz Z80 chip helping out. It can handle 4,096 colors on screen at once with three simultaneous playfields.

Sound: 13-channel Yamaha sound chip in stereo.

Memory: 7Mb of DRAM; 512K of VRAM; and 64K of SRAM.

Resolution: 320 x 224

Color Palette: 65,536

Max colors on screen: 4096

Max sprites on screen: 380

Internal RAM: 56 Mbits

CD: Single-speed drive with the ability to play audio CDs.
 
Last edited by a moderator:
Back
Top