Holliefant
Member
- Joined
- Aug 18, 2008
- Messages
- 478
Any updates?
Pretty please?
Pretty please?
It shouldn't be impossible to recover the data. Try getdataback or similar software.mindlord said:Yeah, but you aren't going to like it.
I screwed up and formatted the drive with the backup to my source code for this on it... then promptly forgot to back up the code to that drive again. Subsequently, I formatted the drive that had the original source code on it, thinking that it was already backed up. Suffice to say, I was not happy at all that day.
It's kinda okay though, because the engine that I was writing was turning out to be a huge hassle to (for me) port to OpenGL/ES. So this gives me an excuse to start over and do it right - and better. It shouldn't take me long to get back to where I was.
I've got a rudimentary GL/ES engine built off the WakeBreaker sources and real results are likely to follow soonish.
Unfortunately, the server that was hosting the screenshots is gone. I don't have any screenshots currently, as I'm working behind a firewall (they don't block gp32x.de thank goodness. I really don't have anything to get excited about yet. I'm having problems with libnoise on arm. Apparenly it was programmed in D.torpor said:I've got a rudimentary GL/ES engine built off the WakeBreaker sources and real results are likely to follow soonish.
Great! I'm looking forward to seeing what you did with this, and how it works out in the end .. plus, btw, I can't see the screenshots in your original post, so I have no idea what your concept is, but I'm excited that you're doing this project!
Any more screenshots?