Zorn
Member
i'm wondering about the people who are programming these emus:
neogp32, wonderboy32 and gpengine because why aren't they going to finish
these great emulators? <_<
gpengine is nearly perfect but a save funktion isn'T aviable.
neogp32 has a great speed but no sound. everyone is going to
create emus for big consoles like genesis or snes but isn't it easyer to
finish these emus? :huh: (sorry for my bad english)
it would be great if the programmers of these emus could finish them and i
don't understand why they haven't done it already. :huh:
neogp32, wonderboy32 and gpengine because why aren't they going to finish
these great emulators? <_<
gpengine is nearly perfect but a save funktion isn'T aviable.
neogp32 has a great speed but no sound. everyone is going to
create emus for big consoles like genesis or snes but isn't it easyer to
finish these emus? :huh: (sorry for my bad english)
it would be great if the programmers of these emus could finish them and i
don't understand why they haven't done it already. :huh: