GP32 Weird Flicker. Help Me Get Rid.


I don't use any SDK graphics routines at all. My graphics routines were all coded by hand. As you can read above though, my biggest problem is that all of a sudden, certain routines are totally acting up. Especially GpTickGountGet() which is only ever returning 1. To eliminate a memory overwrite, I commented out all the code, but no change. I fixed it last time by rebuliding my project with different libraries from a different site, but suddenly it's doing the same as it was. No explanation, and nothing I change makes it work again.
 
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