Virtua Novel System


argon0

Member
Joined
Sep 24, 2003
Messages
310
Virtua_Leech has apparently created a Virtual Novel System, I would like to try and rewrite a game I wrote for the Memotech YEARS ago using NODDY and BASIC - which was based on the Judge Dredd DiceMan comic...

One thing I need to know is if the system can deal with conditional outcomes, and can it generate dice rolls?

If it can I will be able to recreate the game with scanned images....

Argon0
 
Well sorry to say but no that wont work using VNS

VNS is a visual novel it doesnt to dice

this is basiclly how it goes

scean1
hello welcome to vns

scean2
this is how this goes

it just read the specific commands u put in a Scean so u can have a background with a sprite with text and music you can select what of these commands you want.

you can have multi threaded storys like i did but thats about all as its only a Visual novel engine.

:ph34r:
 
Sorry to correct you NiN^_^NiN, but there have been a few additions since the last version you saw. ;)

VNS now has a random function so yes, a dice system is supported.

VNS also support conditional functions like IFGREATER, IFSMALLER, IFEQUAL, IFNOTEQUAL so conditional outcomes are very well possible.

It also supports (numeric) variables.

The first public release of VNS will be today or, if something comes up, tomorow.
 
Sorry to correct you NiN^_^NiN, but there have been a few additions since the last version you saw. ;)

VNS now has a random function so yes, a dice system is supported.

VNS also support conditional functions like IFGREATER, IFSMALLER, IFEQUAL, IFNOTEQUAL so conditional outcomes are very well possible.

It also supports (numeric) variables.

The first public release of VNS will be today or, if something comes up, tomorow.
And can you tell me where to find news about VNS & where to download this as well as some things to use with it ??? ;)
thanks :)
 
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