Ungp 0.4 Summer Preview


Hi, I don't have a Caanoo yet (saving for one after my Wiz died) so I don't know if it's common knowledge or what, but how are you outputting it to the TV? Are you using a cable you bought or made and are you using the TV out app from openhandhelds.org? That all looks really good! Can't wait to try it once I get a Caanoo!
 
darklight1138 said:
Hi, I don't have a Caanoo yet (saving for one after my Wiz died) so I don't know if it's common knowledge or what, but how are you outputting it to the TV? Are you using a cable you bought or made and are you using the TV out app from openhandhelds.org? That all looks really good! Can't wait to try it once I get a Caanoo!

Im just using the tv out cable I purchased when I bought my caanoo and the tvout application. I got the cable and caanoo from dingoo-digital-usa

Not all emulators work with tvout though
 
Last edited by a moderator:
Hey, Uguru! Can you explain what parts of RACE were used and what parts of NeoPop were used? I wonder why NeoPop was needed at all, so I'm very curious.

Nice work here!
 
I've only tried a few games so far but it's seems really good! I hope you port your other emu's as I love your interface.
 
Official Bin update, not much changes from the temporal bin published here, but you can official 0.4b release find at http://www.developia.info

@Flavour: the main code is mostly the oficial RACE http://sourceforge.net/projects/koyote-land also I had a look at NeoPop in order to understad the code an see diferents way to do, but no really direct files or functions are used on uNGP, my programming skill is quite limited, I'm learning everytime. You're emus are great!
 
wow never heard of a neo geo pocket until now,prob the best thing on caanoo right now!
 
Back
Top