devlkore
^_^
Howdy,
Yesterday I tried to add a brightness setting to my game, strangely enough, the background stopped working as well as maybe a couple of other things. The first obvious thing to do when new code breaks something is to take it out, which I did, the background still didn't work.
Since then I've tried everything to get my game working properly again. The crazy thing is, it compiles and runs completely fine and how I'd expect on PC, but when I transfer the .dcb file to my smart media card it plays funny (no background, etc) on my GP32.
One thing I have noticed is that depending on which order I include certain files (my project is multiple source files, linked with ' include "file.inc" ') I get different features working and not working, sometimes the bullets don't get rebounded, and just dissapear, other times (with the included files in a different order) I get working rebounds, but no enemies!
Also the second sound effect (special slash) and music have stopped working completely.
If anyone has any idea why my game could be acting so differently on PC compared to GP32, especially when it worked perfectly the day before, please post any info you may have.
ThanX, I really hope I can get this sorted quickly, otherwise I won't be able to submit my game to GBAx.
BYEEEEE!!
Yesterday I tried to add a brightness setting to my game, strangely enough, the background stopped working as well as maybe a couple of other things. The first obvious thing to do when new code breaks something is to take it out, which I did, the background still didn't work.
Since then I've tried everything to get my game working properly again. The crazy thing is, it compiles and runs completely fine and how I'd expect on PC, but when I transfer the .dcb file to my smart media card it plays funny (no background, etc) on my GP32.
One thing I have noticed is that depending on which order I include certain files (my project is multiple source files, linked with ' include "file.inc" ') I get different features working and not working, sometimes the bullets don't get rebounded, and just dissapear, other times (with the included files in a different order) I get working rebounds, but no enemies!
Also the second sound effect (special slash) and music have stopped working completely.
If anyone has any idea why my game could be acting so differently on PC compared to GP32, especially when it worked perfectly the day before, please post any info you may have.
ThanX, I really hope I can get this sorted quickly, otherwise I won't be able to submit my game to GBAx.
BYEEEEE!!