Release Tuxpuck


clop

Member
Joined
Aug 17, 2010
Messages
176
Hey,


Port of Tuxpuck:


Tuxpuck is a "shufflepuck" game written in C using SDL. The player moves a pad around a board and tries to shoot the puck down through the opponent's defense.


Great memories for those who used to play Shuffle Puck Cafe. Tux is hard to beat :D


Homepage: http://code.google.com/p/tuxpuck/


Repo: http://repo.openpand...k-tuxpuck-27762


Edit: Removed TuxTyping, already ported
 
Last edited by a moderator:
http://repo.openpandora.org/?page=detail&app=tux4kids-tux4kids-27407


;)


Edit: But is tuxpuck playable with touchscreen or mouse?


I think I tried it once and after applying the sdl cursorfix, I still had a lot of problems with the sensibility. I was not able to find nice values to make it work with the touchscreen or the nubs.


Or I am not the best player, wasn't able to score a single point against the computer... :)
 
Last edited by a moderator:
Damn my searching skills... I looked in the repo and didn't found it :(


Removed :D


I find Tuxpuck to be well playable with nubs, I scored one point against Tux. Not being a good player, i don't think that's reprensentative...
 
Awesome, I didn't expect it to play so well with the nub, but it's great :)


I loved the Amiga Version so it's nice to see the enemies return :D


Only thing left for this port is going into fullscreen mode :)
 
Awesome, I didn't expect it to play so well with the nub, but it's great :)


I loved the Amiga Version so it's nice to see the enemies return :D


Only thing left for this port is going into fullscreen mode :)

Glad it pleases you.


For the fullscreen problem, it was introduced in merge with new version last night... I fixed it.

Build 5 updates:


* Fixed forced fullscreen (bug introduced in merge)


* Added pandora build number in version

Next time, i'll post it in Beta-testing before upload, too many fixes :/
 
Awesome, I didn't expect it to play so well with the nub, but it's great :)


I loved the Amiga Version so it's nice to see the enemies return :D


Only thing left for this port is going into fullscreen mode :)

Glad it pleases you.


For the fullscreen problem, it was introduced in merge with new version last night... I fixed it.

Great :D


Can't wait for it :)

Next time, i'll post it in Beta-testing before upload, too many fixes :/

I'll move the thread :)


But it's great to see it evolve that fast :)
 
Adding fullscreen is just adding SDL_FULLSCREEN to the screeninit.
 
Adding fullscreen is just adding SDL_FULLSCREEN to the screeninit.


Actually, that part was merged OK, but tuxpuck has some code to handle dynamic switching between fullscreen/windowed mode. The setting for fullscreen is stored in settings file in appdata (and that's why I didn't have problems with build4...).


So, if you installed only build 4, default being windowed, that was stored in settings file and bam! :D
 
Got around to try it now, the dpad works quite well, but I would have some suggestions:


1) Pressig start in the main menu quits the game, no matter what line you are on, that should not happen and is very inintuitive.


2) The list of opponements is too long and doesn't fit the screen. Maybe a smaller font could help here.


3) You could offer the option to make it stretched fullscreen with notaz SDL, as you don't need a mouse to play it.


4) The dpadmovement is nice, but you can't really accelerated the puck too much with this limited speed. I don't know how to fix that, but there should be a possibility.


Thanks for taking the time to port this and try new stuff!
 
Hi again,


This is a call for beta-testers :D

Build 6 beta:

  • Fixed Start button issue in main menu
  • Fixed font size
  • Added acceleration to D-Pad controls


What to check:

  • Start button issue
  • Font display vs screen size
  • Feeling of D-Pad control in comparison with older builds


PND attached.


Also, while i look into Touchscreen control, i've got a question for you, dear Pandorian:


What do you prefer?

  • Availability of all controls at same time (possibility to use Nub and D-Pad in same match)
  • Different speed settings by control method, recorded in settings file

tuxpuck.pnd
 

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