Drag
Member
Well, assuming PC counts as a console...
I have the windows version of The Even More Incredible Machine. I enjoyed the puzzles from it, and completed the puzzles in v3.0, but I remember I never had the opportunity to complete the puzzles in TEMIM, so I decided to install it (with XP), to get nostolgia and to complete those puzzles.
It works, but there's a problem with the graphics...
Any graphics that use transparency will be drawn wrong. Only the black pixels of the graphic actually show up. All other graphics that do not use transparency will appear correctly. This is a major problem as the menu shows up all black, so you can't read the puzzle goal. Not to mention the nostolgia is somewhat broken when half of the parts in the machine show up as just black outlines / invisible.
So that's the backstory, here's the question:
What, in the graphics routines, could have been changed in XP, from 9x, in order to break the graphics with transparencies?
(On an unrelated note, I've figured out the resource file format the game uses, and am able to extract sounds, levels, and graphics (since I located the game palette) from it. )
Also, is there a better forum that this thread could've gone in?
I have the windows version of The Even More Incredible Machine. I enjoyed the puzzles from it, and completed the puzzles in v3.0, but I remember I never had the opportunity to complete the puzzles in TEMIM, so I decided to install it (with XP), to get nostolgia and to complete those puzzles.
It works, but there's a problem with the graphics...
Any graphics that use transparency will be drawn wrong. Only the black pixels of the graphic actually show up. All other graphics that do not use transparency will appear correctly. This is a major problem as the menu shows up all black, so you can't read the puzzle goal. Not to mention the nostolgia is somewhat broken when half of the parts in the machine show up as just black outlines / invisible.
So that's the backstory, here's the question:
What, in the graphics routines, could have been changed in XP, from 9x, in order to break the graphics with transparencies?
(On an unrelated note, I've figured out the resource file format the game uses, and am able to extract sounds, levels, and graphics (since I located the game palette) from it. )
Also, is there a better forum that this thread could've gone in?