GP2X Talent Thread


* Area of expertise: Voice Acting, Story/Script Writing, Administration/Co-ordination

* Specialisation: Acting, Singing, Stage Fighting, Story/Script Writing
Co-ordination Administration

* Free time: Dont work weekends so quite alot


Admin Co-Ordination is my day job and Im damn good at it was promoted within 2mnths my job involves Co-ordination of staff across the NHS trust depending on their Skill Mix aswell as high level Administration i.e Shitloads of paperwork red tape aswell as other annoyances


Have a really active imagination and my writing skills are good got A in english lang/lit AS/A2 level done it 9mths, also wrote quite a few scripts for movie shorts which I participated in the making of so I have a rudimentary knowledge of film making.

I reckon for FMV's I would be really useful if I have a small team of good Vector CG artist we could make some kickass FMV's, I have the people to film act out the scene then we can animate/stylize the frames
 
* Area of expertise: Programming (C and SDL)
* Specialisation: DSP (Digital Signal Processing)
* Level of experience: Average, doesn't mean shit tho.
* Free time: all day long, although I can be lazy
* Finished Projects: A real-time sound convolver http://rtsndconv.sourceforge.net/ (unfinished but I'd need a Windows device driver developper to finish it). Also my main DSP project which consists in a logarithmic frequency scale spectrographer and a synthetizer that turns spectrograms back into sound, haven't released it yet although I could (but I can send a working prototype to anyone who wants to try it out). Also that http://ttywaveedit.sourceforge.net/ but that's a pretty silly project with no real use.
* Samples: I got started with SDL developpement a few weeks ago and here's what I've done so far http://www.geocities.com/michel0528/pong.zip http://www.geocities.com/michel0528/gravity_drawing_shit.zip . Also I've been doing some art :
http://tinyurl.com/kotkw http://tinyurl.com/kesla http://tinyurl.com/fglho http://tinyurl.com/l6g2g http://tinyurl.com/km5c2 http://tinyurl.com/euglc
* Currently working on: Some 2D solar system/Saturn V simulator for the GP2X. right now I'm working on the anti-aliased look-up table based sprite rotation, although maybe it wasn't such a good idea to start with something that hard and that big right after a sprite-less Pong.

Basically I'd like to help with DSP related functions. Other than that I guess that with my spectrogram synthetizer thing I could create game sounds, but I haven't tried yet.
 
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