sam fisher
Well-Known Member
Damn mirko's SDK!!!!!!!!!
But it also been used to make some great games!
But it also been used to make some great games!
Morph posted on Sep 19 2004 at 11:14 PM said:Well, I finally decided to join these boards. I dont have a GP32, but I might get one, so I thought I would help out.
no_skill, you might have been shooting too high, trying to port SUPER Mario War first. My suggestion is, try the first one first, then work up from there.
I still would like to see this done, so I will supply the long lost source code to the Beta of Samuele Poletto's original Mario War.
Have fun!
Mario War 1.0 source code
no_skill posted on Sep 20 2004 at 01:35 PM said:i wonder where you got the mw source from.
I can't think of any real reason why SMW on the gp32 would need any more than 66mhz, and why are you comparing a single screen jump n run type game to a complex 3d engine :blink:I simply figured that to make SUPER Mario War run at full speed on a typical 166mhz GP32 would be pretty hard, considering that Quake I only requires 90mhz, but the lack of an FPU drags it down
woogal posted on Sep 23 2004 at 09:34 AM said:I can't think of any real reason why SMW on the gp32 would need any more than 66mhz, and why are you comparing a single screen jump n run type game to a complex 3d engine :blink:I simply figured that to make SUPER Mario War run at full speed on a typical 166mhz GP32 would be pretty hard, considering that Quake I only requires 90mhz, but the lack of an FPU drags it down
Morph posted on Sep 23 2004 at 06:54 PM said:well,my older computer is a 350mhz, with an ok video card. It runs slow as molasses. So, In my humble judgement,I simply thought that is would be difficult to emulate on the GP32 considering it lacks a PC's video card, and an FPU.
But then again, that shows how much I know. Oh well, this is what happens to me when I try to help. I guess, just ignore everything I have said.
Morph posted on Sep 25 2004 at 12:13 AM said:Well at I apologize for incorrect spelling. My computer is a 350Mhz AMD K-6 2 with 384 megs of RAM. It still doesnt sovle the whole "uber-lag" problem on my PC. So, I SIMPLY thought that due to it lagging on a 350Mhz PC, I figured it would lag on a GP32.
So once again, Im sorry for being a newb.