Hi again.
I have some questions:
1. Why is there an option in PSX emu to overclock it to e.g. 300 if (at least mine) GP2X resets after setting to more than 250? How to accelerate it to more than that limit?
2. In dosbox emu README file there is written sth about source. Do I need to do that (a couple of things I'm not into) to make emu run? Without that it doesn't work.
3. One more hit about dosbox. A game is supposed to be in gpe format, but when I downloaded a freeware game, it doesn't have one (in opposite to e.g. Duke), only plenty of files...
4. What is the voltage for power supply adaptor? I have one with changable voltage, so that's why I'm asking...
5. Why don't batteries last for more than 2,5 h? When I check them with my recharge unit, it shows "good" status (it means almost perfect), but GP2X doesn't "care" - red light and "death" after the "welcome" screen...
Thanks in advance.
I have some questions:
1. Why is there an option in PSX emu to overclock it to e.g. 300 if (at least mine) GP2X resets after setting to more than 250? How to accelerate it to more than that limit?
2. In dosbox emu README file there is written sth about source. Do I need to do that (a couple of things I'm not into) to make emu run? Without that it doesn't work.
3. One more hit about dosbox. A game is supposed to be in gpe format, but when I downloaded a freeware game, it doesn't have one (in opposite to e.g. Duke), only plenty of files...
4. What is the voltage for power supply adaptor? I have one with changable voltage, so that's why I'm asking...
5. Why don't batteries last for more than 2,5 h? When I check them with my recharge unit, it shows "good" status (it means almost perfect), but GP2X doesn't "care" - red light and "death" after the "welcome" screen...
Thanks in advance.