Exophase
Nothing good will ever come of Exophase.
It's an option sometimes anyway (since it can break games). I don't have it in Temper because I don't think flicker is usually too horrible but it could probably make a big difference in some NES games.DaveC said:Don't some emulators also get rid of the sprite per scanline limitation? The real hardware would have sprite flicker when too many sprites lined up per scanline causing parts to dissapear. I know there were some emus on the PC that got rid of this original hardware sprite rendering limitation.
Last edited by a moderator: