Snes Emu Anywhere??


Mikey posted on Apr 7 2004 at 06:02 AM said:
Mikey you should consider sending your GP32 to mashmods for the voltage mod

I was initially put of by the fact that there in Canada (and I'm UK) but I will probably send it anyway. I'd hate not having my GP for a while but I'm gonna be on paternity leave soon anyway and won't need it at work for a few weeks (which is where I normally play my GP anyway) I may have the glass screen done at the same time.
I did just that (had the glass screen put in at the same time)
I am in the USA and they are in Canada, I simply put it for a low price and mark gift on the box and no one pays import taxes.

It was hard for me to give up my GP32 for a couple weeks, I develop on it, and right now I have a 99% completed new game that I cannot finish the last %1 until I get my GP32 back :( but I want to get the voltage mod done now, just incase he ever decides he doesnt want to do it anymore...

For now ill bide my time playing MTG the PC game (not online), and Deus Ex 2 :p
 
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Whether OS9xGP is slow or not is irrespective to the playability of a game. I play Secret of Mana 2 with sound on 166, and is noticeably slower (e.g. in game menus etc.) but still plays as a game ok. (Music and effects are ok)

Full perfect ninja stereo nicam ice cream emulation is never going to obtainable on any system, because what one man calls fast is another's donkey.
 
lizard808uk posted on Apr 7 2004 at 11:18 AM said:
Whether OS9xGP is slow or not is irrespective to the playability of a game. I play Secret of Mana 2 with sound on 166, and is noticeably slower (e.g. in game menus etc.) but still plays as a game ok. (Music and effects are ok)

Full perfect ninja stereo nicam ice cream emulation is never going to obtainable on any system, because what one man calls fast is another's donkey.
That couldnt be more untrue.

First, your definition of "fast" or "playable" is opinion based. And as you said, people have different opinions. Let us remove opinion from the equation and focus on the speed that the developers making the game/console designed them to be played at. This means 100% speed at 0 Frameskip full sound. (thats what...60FPS?)

OS9x does not even come close to this at 133, and still barely hits the mark on a few games at 166 (the rest it doesnt come close) There is no "opinion" there. There is nothing to argue, its simple fact.

Second there are many systems available that already have emulators that obtain this full speed, The PC does (windows, linux), the Mac does, the Dreamcast does, so does the PS2 and the XBOX. So you argument that perfect emulation (and we are and have been, discussing speed only) is completely untrue. Albiet these are higher end platforms and cant really be compared to a handheld, but you didnt limit your comment to handhelds, you said, and I quote "ANY SYSTEM".



Now back to this "playability" issue. I have a music CD, that somehow got under the leg of my desk, so needless to say, its all scratched up, and skips like mad. Now I can listen to this cd, so it is "playable", however, it jumps arround so often, and skips words that its not enjoyable at all. There is a huge difference between something being playable and something being enjoyable. Playable just means it basically has no bugs, and it _does_ play, just fine, but it may play at 1 FPS, or have horrible scratchy sound, or start getting choppy when the action heats up, are these playable? Sure, sure, are they enjoyable? Not at all.

What I see, and I dont blame them, is a bunch of fanboys, who will defend the OS9x just because they have pride in their system (slightly misplaced pride, but pride nonetheless). They dont intentionally lie, or exagerate, but they do it anyway, causing alot of misinformation. No we do NOT have full speed snes emulation, with or without sound at any mhz (anything to the contrary is falsehood and misleading). To have full speed snes emulation it would have to actually maintain 60ish FPS at 0 frameskip.

Very few games are enjoyable unless you have 166mhz. And then still the majority of the games are not.

Of course, the very word enjoyable is opinion, but most people here want atleast 80-90% speed with 1 (2 max) FS, to be enjoyable.

It just bugs me, because I purchased a GP32 specifically for snes emulation, under the impression that it was, quote, "damn near perfect speed", and it was a major let down to find out that that wasnt actually the case. I basically gave up on snes emulation for GP32, it was a major disapointment. Now if someone had told me (yeah it gets decent speed if you have 166, but not that great with anything below) then I would have still purchased it, but not with emulation as the intention. I think the fanboys need to be a little more honest :) Just because you can rattle off 10-20 names of games that run decently out of the THOUSANDS that are available for snes (albiet no one has probably tested the majority) that doesnt make a bit of difference. Out of the 30+ games I tried, 2 were playble at a decent speed at 150. The rest didnt make the cut.

Not that I could make an emulator any better, but it would be nice if peope were a little more honest about the speed that OS9x gets.

I am not trying to get into an argument with some OS9x fanboy, I am part of this community, and am just sharing my voice.
 
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I bought GP32 for portable SNES emulation, but when I read the specs I knew it wasnt going to be perfect - its a 133 w/8 mb RAM ffs ;) but I did know what I was buying into - portable SNES emulation. I was never part of the whole "OS9x is the best thing since sliced bread" arena, but for the games I play I think it does it fairly well.

Also the point about other system's emulation, I read articles in Retro Gamer that said it was near-perfect or at xx% speed on xbox, dc etc , are they wrong (is it better)? I think the use of the term "near-perfect" is often misused to describe emulation since it tells the reader nothing about fluidity, speed, faithfulness to the original.

Playability in my view (which is just an opinion), is the ability to play the game unhindered, as for me it doesnt have to be full speed to play a game ( :blink: ). I see your view of playability being as it was intended to be (e.g 60fps, no transparency hacks etc) , and I respect that :) But until recently Snes9x on the PC couldnt play all games faithfully like the original (like SF2 Alpha with graphics packs etc).

OS9x is not the only thing on my SMC, some quality gaming moments can be found in KOF91, Puzzle Mix, as well as PerfectFit and GPSquares!

I'm no fanboy, ok maybe Stella Artois :)
 
Well using Snes9x as the PC example is just bad. Snes9x is probably the worst PC snes emulator, it took along time before Snes9x was able to play alot of the games (alot longer than it took other emus). For years they had serious graphic issues, and all sorts of nastiness, However, since it has no (or very little) asm, it is also the easiest snes emulator to port.

Zsnes however, has been damn near perfect emulation for many years.

And when they talk about "near perfect" emulation, they mean as in, game glitches, and bugs, not really about the speed, which is more often then not assumed to be 90%+ which is 60 FPS with 0 to 1 FS.

In most RPG's, they are slow going as it is, rapidly pressing the button to get through some dialog you already have memorized, that takes 10 minutes, now takes 15 minutes (and many RPGs in OS9x are 50-60% speed in combat), walking long distances that normally was a pain is now 10x a pain. Unless you want everything to look like a flip book with half the pages missing. (high frameskip)

That leaves action games, which most require you to have good relfexes, and time your jumps perfect etc..., and frake skip / slowdown on those can and will cause lots of deaths.

It just doesnt make for a enjoyable experiance. Sure its cool seeing FF5 on a handheld, but its not a viable snes solution yet.
 
I agree with you that it is "not a viable snes solution yet". I think there are many people who in the mainstream would look at it and just shrug their shoulders and says its nothing special. Its just for me its the first real attempt at portable snes emulation. The next time this will occur with any real success will probably be on PSP, but that hinges on so many if's (including on how/if homebrew can even be done). The GP32 will be around for a long time in homebrew and hopefully SNES development on it may continue even if the commercial viability dies 100 deaths in Europe; as I remember you said a while ago people still write programs for C64. I hope to still be here at any rate, and see it blossom on GP32 :)
 
Yes its a great atempt and may eventually yield fruit. And I dont think the PSP will be the next one (for many reasons) among them the fact that YoYo is making OS9x for Zodiac, maybe those onboard chips and that extra bit of speed might come in handy and give that last little push the emu needs to run at a decent speed.

My only issue is with people blowing it way out of proportion, exagerting the claims of snes emulation on the GP32.
 
My GP was at 156 Mhz and it was EXTREMELY playable on games without sound and a bit slow on other one without sound too.
That's all folks! :)
 
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