hando
Chief Editor
i have noticed that SMS32 emu 0.5 has problem with saving game states. Ii ve testes two games: Phantasy Star (SMS) - actually in this case a game offers us 5 or 4 slots. After saving all of them, you can theoretically overwrite them. But after saving, aside that we get message that saving was finished successfully, and restoring those saves doesnt work. The second game i've tested was Shining Force (GG). After saving it says that everything is ok, but whe you want to restore your progress it starts the game from the begining.
So to conlude. Any idea what is wrong ? or maybe there is something with emu ? Or just those games cant save progress )?
So to conlude. Any idea what is wrong ? or maybe there is something with emu ? Or just those games cant save progress )?