Game play sucks on the iphone.
PERIOD
PERIOD
I don't care if Konami, Atari, Namco, Capcom, and your Mom all started developing games for it.
Touch screen and the accelerometer just don't cut it compared to a regular dpad/button scheme.
I've tried folks.
For all those people out there downloading these games, they are trying too.
Zod's Quake 1 is on of the best play control games I've found, and that's hacked iware.
All you people defending Apple and its "marketing" should just move your asses to the Bay Area of Cupertino, hell, when there is a developer conference going on, you might just be asked to develop when heading to the bar for some pizza and a few beers. All because I had a waterproof case for my hacked iphone. You Sapps would fit in well if you love your ipod games. Suckers
So what they are selling games for $5 a pop, because with a touchscreen, they aren't worth more than that.
Kids, youth, uneducated people with $ are what makes ipods/iphones thrive. It isn't ease of use or data transfer, but yeah, the marketing works when you walk out of the subway in SF and all you see are ipod billboards for your entire half mile walk to the surface. Tis the same reason itunes sells more music than Walmart.
The only reason I bought an iphone was because at the time I needed internet access and email, but didn't want a full blown PC or laptop. I like it still for THAT, but for gaming, I'll power up my GP2X or Pandora. Waiting on the latter for some reason. Let's see if this Dingoo makes it here before I hop on a jetplane.
Peace
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