I read a lot about trackers in emulators and stuff butt i think it just wont work without the keyboard. The gameboy trackers are fun but they dont support samples. I know some people have tried to make a tracker but i havent come across a decent one yet. So here is what im proposing,
lets make tracker especially for the GP32.
I know there are lots of guys waiting for this. And to me its the ultimate gp32 app. I havent got experience in c or c++, though i can program in java/as2. And i have a lot of tracker experience. Mayb we can use the basics of the drum machine someone in this forum made? Here is what im aiming at:
- sample import (shitty quality will do)
- 4 tracks (multiple samples in one track mayb)
- ability to play different notes with the samples (the most important feature)
- decent timing
- saving/loading
Ok it looks like a big job but if we stick together, it will still look like a big job.
:lol: So who wants to help?? we could develop it STEP BY STEP (what a horrible sitcom)..
lets make tracker especially for the GP32.
I know there are lots of guys waiting for this. And to me its the ultimate gp32 app. I havent got experience in c or c++, though i can program in java/as2. And i have a lot of tracker experience. Mayb we can use the basics of the drum machine someone in this forum made? Here is what im aiming at:
- sample import (shitty quality will do)
- 4 tracks (multiple samples in one track mayb)
- ability to play different notes with the samples (the most important feature)
- decent timing
- saving/loading
Ok it looks like a big job but if we stick together, it will still look like a big job.
:lol: So who wants to help?? we could develop it STEP BY STEP (what a horrible sitcom)..