::Sigh:: More questions... sorry guys


Rrilltrae

Still Fresh
Joined
Jul 30, 2003
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From reviewing posts in the general discussion, some people have complains of problems that happen with particular builds of the gp32. Does it have the same problems as ps2's where the earliest batches had bugs that were worked out in the later batches, or is the problem of not being able to run at any prgrams outside of 66 or 133 mhz a case by case problem. Thanks for the info
 
I think there is one gameboy emulator that a very few people had problems with but thats about it.
 
There are GP32s (probably an early batch) that can tolerate overclocked PCLK & HCLK value (those clocks are used with LCD, DMAs, timers, memory etc but not with CPU MHz).. I have met GP32s that can tolerate CPU overclocking but not other "clocks" overclokcing. Note that you can easily overclock PCLK or HCLK although you are not overclocking the CPU as theirs max speed is 66MHz. So my assumption is that some GP32s just have more resilient/faster RAM.. or bus.. :unsure: :blink:
 
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