Without some decent open-source version, there is no chance. And to my knowledge, the only open-source flash players are quite useless for most Flash games because they only work up to a certain version of Flash. And even if they weren't - 200MHz isn't a lot for a Flash game as my 600MHz laptop will attest. Most Flash games just won't work at a decent speed at all at that sort of CPU, even the ones that appear basic (for instance, I can play the "yeti games" but even the "pirates shooting cannons at each other" game just dies a death, as do things like "N" depending on the level you are on).gladel said:Hi. I wish there will be some kind of Shockwave or Flash emulator to run Flash games.
X isn't easily portable? First I've heard of that.ledow said:3) The source code that is available is designed for X, not SDL or any other easily-portable libraries.
You could always convert them...knoeki said:hrm... so no chance of playing back videos ripped from youtube? ( which are .flv, as far as I know.. )
X is easily portable (for a certain MASSIVE definition of easy, it being such a complex bit of software) - but then you'll be running an entire X window system to run a flash game that will already be struggling. What I meant was "porting an app designed for X to something else isn't easy".Orkie said:X isn't easily portable? First I've heard of that.
fishybawb said:You could always convert them...knoeki said:hrm... so no chance of playing back videos ripped from youtube? ( which are .flv, as far as I know.. )
yup. :_) I already found a piece of linux software to do this for me ( ripping the vids included ) in the archives.
YouTubed-2x
If it's just the X libraries it is easy - no harder than SDL. You just need to run the X server so the program will be displayed. If it's mouse controlled, you don't even have to change the controls.ledow said:X is easily portable (for a certain MASSIVE definition of easy, it being such a complex bit of software) - but then you'll be running an entire X window system to run a flash game that will already be struggling. What I meant was "porting an app designed for X to something else isn't easy".
Parkydr said:If it's just the X libraries it is easy - no harder than SDL. You just need to run the X server so the program will be displayed. If it's mouse controlled, you don't even have to change the controls.ledow said:X is easily portable (for a certain MASSIVE definition of easy, it being such a complex bit of software) - but then you'll be running an entire X window system to run a flash game that will already be struggling. What I meant was "porting an app designed for X to something else isn't easy".
GP2Xpdf and 2XRally both do this.
still doesn't make it possible to run flash games... although, maybe in low quality... but the framerate is not going to be nice..