SecondLife?


Hm, isn't SL the game that is always a slideshow, no matter how powerful the hardware is? :D

Well maybe this has been improved over the years, I'm not up to date with SL but I guess it's still far away from stable 60FPS. ^^"
 
Hm, isn't SL the game that is always a slideshow, no matter how powerful the hardware is?
I wouldn't call it a game, but I don't remember it ever being a slideshow, even when it first started 10 years ago.
On that note, Second Life isn't really all that CPU intensive. It only has an 800Mhz CPU and 512MB of RAM requirement and I think that may be pesimistic. I think the only reason it's not running on the Pandora is because no one has put forth the effort to get it working. I guess the screen resolution may be a blocker but otherwise it's all just coding problems, porting it to OpenGLES (or using lunixbochs' glshim effectively): these are the same problems the Pyra will face.

So to answer the question, will it be powerful enough? Yes, absolutely. I fully believe the Pandora is powerful enough and the Pyra will be at least twice as powerful and upwards of 6 times depending on threading.

Whether it will actually happen is another question entirely.
 
Well, it is open source, but it has a lot of custom libraries that would need to be ported.
 
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