Spaz O Mataz
Still Fresh
Does anyone have the gp source for scummvm? i want to see what i can do
It is in the ScummVM Source Tar @ www.scummvm.org. It's under 'backends\GP32' with its own build.rules and readme done by Ph0x.Spaz O Mataz posted on Aug 19 2003 said:Does anyone have the gp source for scummvm? i want to see what i can do
Excellent news, exactly what will a full sdl port do? I mean what advantages will it give us?ph0x posted on Aug 19 2003 said:i will update the source in the weekend.
so hold your horses until then. the source
will remain with its sdl wrapper work-around
but afterwards anyone who feels like it can
rewrite it to make it full sdl port instead gp32
hack port.
regards,
ph0x
I thought the only reason they don't is a space/SMC capacity issue?JagPhil posted on Aug 24 2003 said:could you make monster.so3 files compatible or not? If it does then you will be able to run the games with full speech!
.SO3 files are MP3 encoded versions of the original LucasArts .SOU voice files (Loads of VOC samples in a container file).stickofjoy posted on Aug 26 2003 said:I thought the only reason they don't is a space/SMC capacity issue?JagPhil posted on Aug 24 2003 said:could you make monster.so3 files compatible or not? If it does then you will be able to run the games with full speech!
It's the same as ScummVM 0.3 without Simon 1+2 support.synkro posted on Aug 31 2003 said:Is there a compatibility list for GP32 ?! I can't access ph0x'S site
Nope. Sorry COMI is never going to work as aint Broken Sword 1 or 2.synkro posted on Aug 31 2003 said:Even games not using the GP32 grafic resolution?!
Ph0x's site is down since the server failed. I don't think his site been restored.Spaz O Mataz posted on Sep 17 2003 said:It's Been A while since I checked. Is there and news on this yet i'm dieing for a newer version. and what's happened to the site?
so is there any of your versions avalible at the moment?