It occurs to me that OGG media files are both smaller and less cpu-intensive than MP3 playback. Additionally, the tremor library (or perhaps it was Yoyo's l337 coding skills) allows for multitasking both OGG playback and other processes. Thus - it seems that, although relatively unfeasible with MP3s, using OGG compression to store MONSTER.SOU files for Lucasarts games is an arguably reasonable idea.
I need to know if anyone is either up for this, or already doing it, or is willing to help me in case I decide to do it myself; it might prove interesting, after all.
I need to know if anyone is either up for this, or already doing it, or is willing to help me in case I decide to do it myself; it might prove interesting, after all.