lulzfish
Pandora Defense Squad
I got the OpenGL ES SDK from imagination technology's website, and I'd like to write programs that will run with a simulated OGLES 2.0 library.
But it looks like everything in the SDK is 32-bit, and I have no idea what I need to do to get 64-bit versions.
I tried to run 'make' from one the directories recommended by the incredibly sparse instructions, but it said gnu/stubs-32.h or something couldn't be found.
Has anybody else tried the imgtec SDK on a 64-bit Linux OS?
But it looks like everything in the SDK is 32-bit, and I have no idea what I need to do to get 64-bit versions.
I tried to run 'make' from one the directories recommended by the incredibly sparse instructions, but it said gnu/stubs-32.h or something couldn't be found.
Has anybody else tried the imgtec SDK on a 64-bit Linux OS?