Hello guys,
I need help for programming multiplayer games on GP32. I have two GP32 with RF links.
Unfortunately, I can't find any useful information on the web.
There is no documentation on how to use RF functionality.
The gpsdk_api_ref 2.1.5 is only mentions COMM_PORT_RF (which is actually COMM_APP_RF).
There is no explanation, no examples. Simply creating a commport (GpCommCreate) and
sending/receiving bytes on it (comm_send[_one], comm_recv[_one]) was not work.
When searching with Google, the only site which has COMM_APP_RF is:
http://www.gp32x.de/board/index.php?showt...565&mode=linear
There is a source code in the forum, but it is weird, no comments and did not work for me.
Very few free programs exist for GP32 which have multiplayer support.
Maybe the guys who made such games could help:
Black-, Thomas Geisler (author of RFlib and GPengine)
Giffel, Martin Geisler (author of GPasteroids)
I didn't find any source code for their programs.
(GPasteroids is very cool - I played it in multiplayer mode which is great)
GeneticNova, Michael Heinemann (author of Jump'n'Bump)
His website is http://geneticnova.ath.cx/
Sadly, the game doesn't work in multiplayer mode. When I select multiplayer mode on
both GP32 the game freezes.
He had a site for rlfib which is actually not exist, but I found it via archive.org.
Unfortunately, only gamerf.h and a small reference (for the functions) can be found.
I sent emails for these guys, but I receive no response.
(Maybe they left the GP32 scene)
I need help for programming multiplayer games on GP32. I have two GP32 with RF links.
Unfortunately, I can't find any useful information on the web.
There is no documentation on how to use RF functionality.
The gpsdk_api_ref 2.1.5 is only mentions COMM_PORT_RF (which is actually COMM_APP_RF).
There is no explanation, no examples. Simply creating a commport (GpCommCreate) and
sending/receiving bytes on it (comm_send[_one], comm_recv[_one]) was not work.
When searching with Google, the only site which has COMM_APP_RF is:
http://www.gp32x.de/board/index.php?showt...565&mode=linear
There is a source code in the forum, but it is weird, no comments and did not work for me.
Very few free programs exist for GP32 which have multiplayer support.
Maybe the guys who made such games could help:
Black-, Thomas Geisler (author of RFlib and GPengine)
Giffel, Martin Geisler (author of GPasteroids)
I didn't find any source code for their programs.
(GPasteroids is very cool - I played it in multiplayer mode which is great)
GeneticNova, Michael Heinemann (author of Jump'n'Bump)
His website is http://geneticnova.ath.cx/
Sadly, the game doesn't work in multiplayer mode. When I select multiplayer mode on
both GP32 the game freezes.
He had a site for rlfib which is actually not exist, but I found it via archive.org.
Unfortunately, only gamerf.h and a small reference (for the functions) can be found.
I sent emails for these guys, but I receive no response.
(Maybe they left the GP32 scene)
Last edited by a moderator: