GP32 *really really* thick questions


Magic Knight

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Joined
Oct 3, 2003
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245
i love the gp and i'm tempted to try something so i'd love it if someone could bluntly answer the following (i'm sure the answers will be blunt ;) )

i've done delphi, pascal and a little c as well as 5 yrs+ html/flash internet geeksville. hopefully i have a small brain which could do something for this thing

what do i need to get stuff happening on a gp32 from start to finish !?

a) c ? or c++ ? what would you recommend for winxp user ?
B) gp32 dev pack ?
c) geepee to test ;)

just to get me started is all i'm looking for. just to get a sprite moving under control around the gp would do me for now,cheers
 
You need C as far as I know but only very basic C to get a sprite moving on the screen. (I've only finished half of a big C book for beginners and I'm doing okay making a game) The dev kit is free. You don't even need a GP to develop software, although it is recommended as seeing your creation on the real GP32 hardware is great!
 
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