I just have a few questions for EvilDragon, Craigix, etc.:
1. What is the ETA to get the case done and be able to show us the final prototype Pandora, fully assembled?
2. When you have this final prototype fully assembled, will EvilDragon make an HD video showing it running emulators again (the first one was very well received and served great to advertise/show to friends; if another video that showed MAME, DOSBOX, and PSX running on a fully assembled Pandora was shown, it'd be really useful to show friends)?
3. Can we get pictures of the Pandoras being produced (in the factory, assembly line, whatever it is)? I recall Craig or someone saying that they'd take pictures and stuff of the Pandoras being produced to keep us informed at all times on what's going on. What's the ETA on this?
4. A decent amount more Pandora units were made than there were pre-orders (due to them deliberately ordering more and people cancelling orders or not re-pre-ordering). Do you guys plan to "re-sell" these or put these up for pre-orders again before the second batch is released, or will all of them be used as a "just in case" to replace faulty units?
Question for users/developers:
5. What do you guys think will be the progress of the PSX & SNES emulators on release of the Pandora? I am worried that there's still a LOT of work left to be done for these two emulators considering people are expecting them to be pretty polished upon release date. For example, I am worried about PSX not running full speed with some games like Wipeout 2097 (there was also something about how the emulator still doesn't use the 3D hardware; will it be fully using it by release date? Will the emulator have filters built-in by release date?), also I am worried that the SNES emulator doesn't run all those special chip games full speed. Do you guys think that these types of things will be resolved by the time the Pandora is released? What are your guys' thoughts on these questions?
Thanks for your time.
1. What is the ETA to get the case done and be able to show us the final prototype Pandora, fully assembled?
2. When you have this final prototype fully assembled, will EvilDragon make an HD video showing it running emulators again (the first one was very well received and served great to advertise/show to friends; if another video that showed MAME, DOSBOX, and PSX running on a fully assembled Pandora was shown, it'd be really useful to show friends)?
3. Can we get pictures of the Pandoras being produced (in the factory, assembly line, whatever it is)? I recall Craig or someone saying that they'd take pictures and stuff of the Pandoras being produced to keep us informed at all times on what's going on. What's the ETA on this?
4. A decent amount more Pandora units were made than there were pre-orders (due to them deliberately ordering more and people cancelling orders or not re-pre-ordering). Do you guys plan to "re-sell" these or put these up for pre-orders again before the second batch is released, or will all of them be used as a "just in case" to replace faulty units?
Question for users/developers:
5. What do you guys think will be the progress of the PSX & SNES emulators on release of the Pandora? I am worried that there's still a LOT of work left to be done for these two emulators considering people are expecting them to be pretty polished upon release date. For example, I am worried about PSX not running full speed with some games like Wipeout 2097 (there was also something about how the emulator still doesn't use the 3D hardware; will it be fully using it by release date? Will the emulator have filters built-in by release date?), also I am worried that the SNES emulator doesn't run all those special chip games full speed. Do you guys think that these types of things will be resolved by the time the Pandora is released? What are your guys' thoughts on these questions?
Thanks for your time.