Hello all,
Playing FF6 in the train is for me a real pleasure, a kind of salvation. I use DrPocketSNES
Everything runs fine, really I'm 100% satisfied with the SNES emulation here, but I found something strange.
Sound was working. Once I turned it off, and saved the game state. Now when I load the game state and turn the sound on, it doesn't work anymore. But if I reset the game, it works :blink:
It's like if the fact of turning off the sound was irreversible once you saved and loaded the game state.
I tested this on several games.
I understand that the gamestate doesn't save the state of the music player if the sound is disabled, but when a new music is played (for example when you pass a level in mario), why does the music not start again ?
If I want to hear the nice FF6 music, my only choice is to start the game from the beginning... !
Thanks for reading,
Tom
PS : maybe are the states files compatible with others emulators ?
Playing FF6 in the train is for me a real pleasure, a kind of salvation. I use DrPocketSNES
Everything runs fine, really I'm 100% satisfied with the SNES emulation here, but I found something strange.
Sound was working. Once I turned it off, and saved the game state. Now when I load the game state and turn the sound on, it doesn't work anymore. But if I reset the game, it works :blink:
It's like if the fact of turning off the sound was irreversible once you saved and loaded the game state.
I tested this on several games.
I understand that the gamestate doesn't save the state of the music player if the sound is disabled, but when a new music is played (for example when you pass a level in mario), why does the music not start again ?
If I want to hear the nice FF6 music, my only choice is to start the game from the beginning... !
Thanks for reading,
Tom
PS : maybe are the states files compatible with others emulators ?