skate2live92
Member
- Joined
 - Sep 6, 2005
 
- Messages
 - 145
 
Im modifying the source to shoot a little, and i ran into a problem. If i want to kill the player when a bullet collides with an enemy what would i do. Ive searched the docs for collisions and havent found much (on flamingbird).
Im not sure if this is what to do
 
	
	
	
		
(or at least i think so)
I just dont know what to put where WXYZ is to kill "ship".
NOTE:Ive been putting this if statement under the enemy1 process.
				
			Im not sure if this is what to do
		Code:
	
	 if(COLLISION(TYPE bullet1))WXYZ;end
	I just dont know what to put where WXYZ is to kill "ship".
NOTE:Ive been putting this if statement under the enemy1 process.
	