woogal
Certified Guru
This is a release for BoB users really as most of the updates are to do with usb and tv (only exception is the new letterbox mode). New features are - TV out support, letterbox mode for widescreen on a 4:3 display (looks really nice on the lcd), widescreen fov fix, scripts for setting common screen resolutions, and usb mouse and keyboard support.
Download from http://gp2x.sector808.org/quake.php until the archive is updated.
For the people that seem to be a bit dyslexic when it comes to the words 'read' and 'me', here are some of the important points -
The TV resolution that the gp2x sets is 720x288 (pal) or 720x240 (ntsc), not the normal 720x576 or 720x480. Because of the half height there's not much point trying to use a vertical resolution higher than this. As the horizontal resolution is 720 things will look a little better if the width of Quake is set to 360 instead of 320 (double pixels instead of pixel and a bit).
I've only been able to test widescreen letterbox as I don't own a fancy new widescreen TV, but I've included a 360x202 script that I think should give a 16:9 display. 360x202 certainly looks good in letterbox mode anyway, and 320x180 looks really good on the lcd.
USB keyboards should work but I may have got some of the keymapping wrong. If you notice anything strange let me know. USB mice will work but you should connect the mouse before running Quake (I don't think the keyboard is quite as picky). Quake uses the mouse for movement instead of looking, so to get a more normal mouse look control you should put +mlook into autoexec.cfg (a text file that goes in the id1 folder).
Enjoy
Download from http://gp2x.sector808.org/quake.php until the archive is updated.
For the people that seem to be a bit dyslexic when it comes to the words 'read' and 'me', here are some of the important points -
The TV resolution that the gp2x sets is 720x288 (pal) or 720x240 (ntsc), not the normal 720x576 or 720x480. Because of the half height there's not much point trying to use a vertical resolution higher than this. As the horizontal resolution is 720 things will look a little better if the width of Quake is set to 360 instead of 320 (double pixels instead of pixel and a bit).
I've only been able to test widescreen letterbox as I don't own a fancy new widescreen TV, but I've included a 360x202 script that I think should give a 16:9 display. 360x202 certainly looks good in letterbox mode anyway, and 320x180 looks really good on the lcd.
USB keyboards should work but I may have got some of the keymapping wrong. If you notice anything strange let me know. USB mice will work but you should connect the mouse before running Quake (I don't think the keyboard is quite as picky). Quake uses the mouse for movement instead of looking, so to get a more normal mouse look control you should put +mlook into autoexec.cfg (a text file that goes in the id1 folder).
Enjoy