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Very Active Member
Sorry in advance if this is all spelled out somewhere already.
I have some spare time over the holiday and I thought maybe I'd try writing a game or something for the Pyra.
I guess first I would need some sort of emulated ARM machine with the Pyra OS running on it.
Then I need a compiler toolchain that either uses bytecode or can cross-compile to ARM. I actually have the most experience in C#, and I know .NET Core runs on ARM32, so that's my first preference. Otherwise, I know C/C++ and Java. I'm assuming I'd be using OpenGL for graphics.
My dev machine is Windows 10 and preferred IDE is Visual Studio (for .NET) or Visual Studio Code (for everything else).
Can anyone help me to get started?
I have some spare time over the holiday and I thought maybe I'd try writing a game or something for the Pyra.
I guess first I would need some sort of emulated ARM machine with the Pyra OS running on it.
Then I need a compiler toolchain that either uses bytecode or can cross-compile to ARM. I actually have the most experience in C#, and I know .NET Core runs on ARM32, so that's my first preference. Otherwise, I know C/C++ and Java. I'm assuming I'd be using OpenGL for graphics.
My dev machine is Windows 10 and preferred IDE is Visual Studio (for .NET) or Visual Studio Code (for everything else).
Can anyone help me to get started?