deanollive
Member
- Joined
- Mar 29, 2003
- Messages
- 309
Seems like it's impossible
But I spoke to someone in development and he reckons if the gp32 supports dos based programs then it might be able to handle psx?
slow yes impossible maybe?
And if the game size is to big then leave all language files out except english, leave out music too!
Cos for instance a xbox game can be like 6 gig take all the fouregn languages out and its about a gig!!
and have you guys heard of vib ribbon, it's a 2d game in black and white so the 3d rendering won't be a problem here.
Also is there any development software like HAMS for the GBA, it would make life much easier!
nice one guys!
But I spoke to someone in development and he reckons if the gp32 supports dos based programs then it might be able to handle psx?
slow yes impossible maybe?
And if the game size is to big then leave all language files out except english, leave out music too!
Cos for instance a xbox game can be like 6 gig take all the fouregn languages out and its about a gig!!
and have you guys heard of vib ribbon, it's a 2d game in black and white so the 3d rendering won't be a problem here.
Also is there any development software like HAMS for the GBA, it would make life much easier!
nice one guys!