What enviroment do most of the devs use to compile your work?
I have some C training. Lately, I've been trying to do a port of SDL Doom, but I cannot figure out how to get ARM binaries. I've heard you can just do someting like "./configure --target=arm-linux", but I still get x86. I have ARM gcc tools installed in linux. Is there something I must edit in the makefile? Puck (the guy who ported Exult) says he didn't even modify the source code. Is that how most of the porting works?
SDL Doom can be found at http://www.libsdl.org/projects/doom/.
I have some C training. Lately, I've been trying to do a port of SDL Doom, but I cannot figure out how to get ARM binaries. I've heard you can just do someting like "./configure --target=arm-linux", but I still get x86. I have ARM gcc tools installed in linux. Is there something I must edit in the makefile? Puck (the guy who ported Exult) says he didn't even modify the source code. Is that how most of the porting works?
SDL Doom can be found at http://www.libsdl.org/projects/doom/.