GP32 Porting A Game Using Sdl


solarice

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firstly ive got the source code for this very cool game i used to play.

its runs in dos but has become a sdl port. what i would like to know is what exactly do i have to do in order to get this running on the gp32.

Is it just a case of going through all the code and altering the necessary bits to gp code.

im willing to put in the effort to try and convert this.

any help appreciated.
 
there was a tut somewhere about this, gimmie a while to find it.

here you go might not be exactally what you wanted, but it could give you a start.
 
ive had a look at that page, and helps a little. Ive already got devkitadv setup so im assuming i can still use that? or does minigp32 have somthing extra that is needed to port sdl.

thanks for help so far though.
 
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