Port Requests


That just means that the byte code has been compiled for a Java 8 target. The website still claims Java 7 compatibility, but I'm not interested enough to try building it. (It's Settlers 3 after all, the one where Blue Byte took the wrong turn:)
 
Yeah, but I don't see any other binary package.
There is no build system, you need to use Eclipse to build it seem (and I don't this kind of setup)...
 
We could also try running Java 8 with notaz's hardfloat compatibility layer.
 
The list of extensions they use is pretty large and it seems glshim supports only a few.
I checked, and Widelands seems to only have an OpenGL 2.0 path now. I don't think there is a fixed pipeline (like there was before) for glshim. The shaders seems simple, but I'm not sure what function are use (I suspect many fixed-pipeline function are still use, making a GLES 2 conversion painfull).
 
I am also interested in Higan GBC and SNES emulators. The Higan is one of the few emulators with support for MSU-1 audio chip (a feature not present in current Snes9x emu).
 
Hi all :)

@ptitSeb : I tried to compile Gearboy but it failed on some GL error...

Could you please give it a go ? It looks like the most promising (and accurate) Game Boy emulator of the list IMHO.

It's also available on the Raspberries, maybe it features some ARM optimizations ;)

Cheers, Magic Sam
 
@ptitSeb : thanks :) And there's no hurry at all !

I also gave gbe-plus a try. That one failed on some -Wnarrowing error...

Feel free to give it a go too.

Cheers, Magic Sam
 
Just discovered Vangers a game that have it's source licensed as GPLv3, anyway only the source is open...the original, commercial datas is needed to play (available on Steam and GOG).
link at source code https://github.com/KranX/Vangers


I have tryed to build (and succeded) but its exit to desktop when i try to start a new game....it need a look of an expert.
 
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