That just means that the byte code has been compiled for a Java 8 target. The website still claims Java 7 compatibility, but I'm not interested enough to try building it. (It's Settlers 3 after all, the one where Blue Byte took the wrong turn
@xnopasaranx : /me shamelessly adding updated Widelands (a job for @canseco) and FreeSerf (a job for @Jones ? ) ports to your wishlist
@canseco : is it using Shader so it doesn work with glshim ?
I checked, and Widelands seems to only have an OpenGL 2.0 path now. I don't think there is a fixed pipeline (like there was before) for glshim. The shaders seems simple, but I'm not sure what function are use (I suspect many fixed-pipeline function are still use, making a GLES 2 conversion painfull).The list of extensions they use is pretty large and it seems glshim supports only a few.
Hi all
A port request for the Pyra (let's put all these cores to good use ! ):
http://compression.ca/pbzip2/
Cheers, Magic Sam