gl4es ./wipegame
LIBGL: Initialising gl4es
LIBGL: v1.1.5 built on Mar 16 2023 13:01:25
LIBGL: Using GLES 2.0 backend
LIBGL: loaded: libGLESv2.so
LIBGL: loaded: libEGL.so
LIBGL: Using GLES 2.0 backend
LIBGL: Hardware Full NPOT detected and used
LIBGL: Extension GL_EXT_blend_minmax detected and used
LIBGL: Extension GL_EXT_draw_buffers detected and used
LIBGL: FBO are in core, and so used
LIBGL: PointSprite are in core, and so used
LIBGL: CubeMap are in core, and so used
LIBGL: BlendColor is in core, and so used
LIBGL: Blend Subtract is in core, and so used
LIBGL: Blend Function and Equation Separation is in core, and so used
LIBGL: Texture Mirrored Repeat is in core, and so used
LIBGL: Extension GL_OES_mapbuffer detected
LIBGL: Extension GL_OES_element_index_uint detected and used
LIBGL: Extension GL_OES_packed_depth_stencil detected and used
LIBGL: Extension GL_OES_depth24 detected and used
LIBGL: Extension GL_OES_rgb8_rgba8 detected and used
LIBGL: Extension GL_EXT_multi_draw_arrays detected
LIBGL: Extension GL_EXT_texture_format_BGRA8888 detected and used
LIBGL: Extension GL_OES_depth_texture detected and used
LIBGL: Extension GL_EXT_texture_rg detected and used
LIBGL: Extension GL_OES_texture_float detected and used
LIBGL: Extension GL_OES_texture_half_float detected and used
LIBGL: Extension GL_OES_fragment_precision_high detected and used
LIBGL: Extension GL_EXT_shader_texture_lod detected and used
LIBGL: Max vertex attrib: 16
LIBGL: Extension GL_OES_standard_derivatives detected and used
LIBGL: Extension GL_OES_get_program_binary detected and used
LIBGL: Number of supported Program Binary Format: 1
LIBGL: Max texture size: 4096
LIBGL: Max Varying Vector: 8
LIBGL: Texture Units: 8/8 (hardware: 8), Max lights: 8, Max planes: 6
LIBGL: Max Color Attachments: 4 / Draw buffers: 4
LIBGL: Hardware vendor is Imagination Technologies
LIBGL: EGLImage to Texture2D supported
LIBGL: EGLImage to RenderBuffer supported
LIBGL: Targeting OpenGL 2.1
LIBGL: Not trying to batch small subsequent glDrawXXXX
LIBGL: try to use VBO
LIBGL: FBO workaround for using binded texture enabled
LIBGL: Force texture for Attachment color0 on FBO
LIBGL: Hack to trigger a SwapBuffers when a Full Framebuffer Blit on default FBO is done
LIBGL: glX Will try to recycle EGL Surface
LIBGL: Current folder is:/media/farox/pyra2/code/wipeout-rewrite-master
LIBGL: Loaded a PSA with 17 Precompiled Programs
DRI3 1.0
present 1.2
DRM FD 7
Failed to load gamecontrollerdb.txt
/build/dri3wsegl-pyra-0.5/dri3_ws.c:843: WSEGL_SwapControlInterval: WSEGL_SwapControlInterval 1
/build/dri3wsegl-pyra-0.5/dri3_ws.c:843: WSEGL_SwapControlInterval: WSEGL_SwapControlInterval 1
atlas texture 70001
inserted atlas texture ( 2x 2) at ( 0, 0)
load save data success
load cmp wipeout/textures/drfonts.cmp
inserted atlas texture (212x 64) at ( 2, 0)
inserted atlas texture (208x 36) at ( 10, 0)
inserted atlas texture (216x 16) at ( 18, 0)
inserted atlas texture ( 24x 16) at ( 26, 0)
inserted atlas texture ( 8x 8) at ( 28, 0)
inserted atlas texture ( 20x 16) at ( 30, 0)
inserted atlas texture ( 20x 16) at ( 32, 0)
inserted atlas texture ( 24x 16) at ( 34, 0)
inserted atlas texture ( 24x 16) at ( 36, 0)
inserted atlas texture ( 12x 12) at ( 38, 0)
load: wipeout/textures/speedo.tim
inserted atlas texture (128x 32) at ( 40, 0)
load: wipeout/textures/target2.tim
inserted atlas texture ( 16x 16) at ( 45, 0)
load cmp wipeout/common/wicons.cmp
inserted atlas texture ( 32x 32) at ( 47, 0)
inserted atlas texture ( 32x 32) at ( 49, 0)
inserted atlas texture ( 32x 32) at ( 51, 0)
inserted atlas texture ( 32x 32) at ( 53, 0)
inserted atlas texture ( 32x 32) at ( 55, 0)
inserted atlas texture ( 32x 32) at ( 57, 0)
inserted atlas texture ( 32x 32) at ( 59, 0)
inserted atlas texture ( 32x 32) at ( 61, 0)
inserted atlas texture ( 32x 32) at ( 0, 2)
load cmp wipeout/common/allsh.cmp
inserted atlas texture ( 96x 64) at ( 18, 2)
inserted atlas texture ( 96x 64) at ( 22, 2)
inserted atlas texture ( 96x 64) at ( 26, 2)
inserted atlas texture ( 64x 64) at ( 30, 2)
inserted atlas texture ( 48x 48) at ( 33, 2)
inserted atlas texture ( 96x 64) at ( 36, 2)
inserted atlas texture ( 96x 64) at ( 40, 2)
inserted atlas texture ( 72x 64) at ( 44, 2)
inserted atlas texture ( 32x 64) at ( 48, 2)
inserted atlas texture ( 64x 64) at ( 50, 2)
inserted atlas texture ( 48x 48) at ( 53, 2)
inserted atlas texture ( 48x 48) at ( 56, 2)
inserted atlas texture ( 96x 64) at ( 59, 2)
inserted atlas texture ( 96x 64) at ( 2, 3)
inserted atlas texture ( 64x 64) at ( 6, 3)
inserted atlas texture ( 96x 64) at ( 9, 3)
inserted atlas texture ( 72x 64) at ( 13, 3)
inserted atlas texture ( 48x 48) at ( 17, 5)
inserted atlas texture ( 64x 64) at ( 20, 5)
inserted atlas texture ( 48x 48) at ( 23, 5)
inserted atlas texture ( 96x 64) at ( 26, 5)
inserted atlas texture ( 96x 64) at ( 30, 5)
inserted atlas texture ( 96x 64) at ( 34, 5)
inserted atlas texture ( 72x 64) at ( 38, 5)
inserted atlas texture ( 96x 64) at ( 42, 5)
inserted atlas texture ( 96x 64) at ( 46, 5)
inserted atlas texture ( 96x 64) at ( 50, 5)
inserted atlas texture ( 72x 64) at ( 54, 5)
inserted atlas texture ( 64x 64) at ( 58, 5)
inserted atlas texture ( 48x 48) at ( 0, 6)
inserted atlas texture ( 96x 64) at ( 3, 6)
inserted atlas texture ( 64x 64) at ( 7, 6)
inserted atlas texture ( 96x 64) at ( 10, 6)
inserted atlas texture ( 72x 64) at ( 14, 8)
inserted atlas texture ( 48x 48) at ( 18, 8)
inserted atlas texture ( 96x 64) at ( 21, 8)
inserted atlas texture ( 64x 64) at ( 25, 8)
inserted atlas texture ( 96x 64) at ( 28, 8)
inserted atlas texture ( 96x 64) at ( 32, 8)
inserted atlas texture ( 48x 48) at ( 36, 8)
inserted atlas texture ( 72x 64) at ( 39, 8)
inserted atlas texture ( 96x 64) at ( 43, 8)
inserted atlas texture ( 64x 64) at ( 47, 8)
inserted atlas texture ( 96x 64) at ( 50, 8)
inserted atlas texture ( 96x 64) at ( 54, 8)
inserted atlas texture ( 48x 48) at ( 58, 8)
inserted atlas texture ( 72x 64) at ( 0, 9)
inserted atlas texture ( 96x 64) at ( 4, 9)
inserted atlas texture ( 96x 64) at ( 8, 9)
inserted atlas texture ( 72x 64) at ( 12, 11)
inserted atlas texture ( 48x 48) at ( 16, 11)
load: wipeout/common/allsh.prm
load cmp wipeout/common/alcol.cmp
inserted atlas texture ( 96x 64) at ( 19, 11)
inserted atlas texture ( 96x 64) at ( 23, 11)
inserted atlas texture ( 96x 64) at ( 27, 11)
inserted atlas texture ( 96x 64) at ( 31, 11)
inserted atlas texture ( 96x 64) at ( 35, 11)
inserted atlas texture ( 96x 64) at ( 39, 11)
inserted atlas texture ( 96x 64) at ( 43, 11)
load: wipeout/common/alcol.prm
load: wipeout/textures/shad1.tim
inserted atlas texture (128x256) at ( 47, 11)
load: wipeout/textures/shad2.tim
inserted atlas texture (128x256) at ( 52, 11)
load: wipeout/textures/shad3.tim
inserted atlas texture (128x256) at ( 57, 11)
load: wipeout/textures/shad4.tim
inserted atlas texture (128x256) at ( 0, 12)
load cmp wipeout/common/rescu.cmp
inserted atlas texture ( 64x 64) at ( 5, 12)
inserted atlas texture ( 48x144) at ( 8, 12)
inserted atlas texture ( 64x 64) at ( 11, 14)
inserted atlas texture ( 64x 64) at ( 14, 14)
inserted atlas texture ( 96x 96) at ( 17, 14)
inserted atlas texture ( 64x 64) at ( 21, 14)
inserted atlas texture ( 96x 48) at ( 24, 14)
load: wipeout/common/rescu.prm
load cmp wipeout/common/effects.cmp
inserted atlas texture ( 32x 32) at ( 28, 14)
inserted atlas texture ( 32x 32) at ( 30, 14)
inserted atlas texture ( 32x 32) at ( 32, 14)
inserted atlas texture ( 32x 32) at ( 34, 14)
inserted atlas texture ( 32x 32) at ( 36, 14)
inserted atlas texture ( 32x 32) at ( 38, 14)
load: wipeout/textures/target2.tim
inserted atlas texture ( 16x 16) at ( 40, 14)
load cmp wipeout/common/mine.cmp
inserted atlas texture ( 64x 64) at ( 42, 14)
inserted atlas texture ( 32x 32) at ( 45, 14)
load: wipeout/common/rock.prm
load: wipeout/common/mine.prm
load: wipeout/common/miss.prm
load: wipeout/common/shld.prm
load: wipeout/common/shld.prm
load: wipeout/common/ebolt.prm
open music track 2
PVRError): ComputeFrameBufferCompleteness: Switching psTex 0xa09a08 to XBGR [0, ]
PVRError): ComputeFrameBufferCompleteness: Switching psLevel 0x9ad2b0 to XBGR [0, ]
inserted atlas texture (320x192) at ( 28, 16)
load: wipeout/textures/wiptitle.tim
inserted atlas texture (320x240) at ( 28, 16)
load cmp wipeout/textures/paul.cmp
inserted atlas texture (128x140) at ( 28, 16)
inserted atlas texture (128x140) at ( 33, 16)
load cmp wipeout/track03/library.cmp
inserted atlas texture (128x128) at ( 11, 17)
inserted atlas texture (128x128) at ( 21, 17)
inserted atlas texture (128x128) at ( 38, 17)
inserted atlas texture (128x128) at ( 5, 18)
inserted atlas texture (128x128) at ( 16, 18)
inserted atlas texture (128x128) at ( 43, 20)
inserted atlas texture (128x128) at ( 48, 20)
inserted atlas texture (128x128) at ( 53, 20)
inserted atlas texture (128x128) at ( 58, 20)
inserted atlas texture (128x128) at ( 0, 21)
inserted atlas texture (128x128) at ( 10, 22)
inserted atlas texture (128x128) at ( 21, 22)
inserted atlas texture (128x128) at ( 26, 22)
inserted atlas texture (128x128) at ( 31, 22)
inserted atlas texture (128x128) at ( 36, 22)
inserted atlas texture (128x128) at ( 5, 23)
inserted atlas texture (128x128) at ( 15, 23)
inserted atlas texture (128x128) at ( 41, 25)
inserted atlas texture (128x128) at ( 46, 25)
inserted atlas texture (128x128) at ( 51, 25)
inserted atlas texture (128x128) at ( 56, 25)
inserted atlas texture (128x128) at ( 0, 26)
load cmp wipeout/track03/scene.cmp
inserted atlas texture ( 96x 96) at ( 10, 27)
inserted atlas texture ( 96x 48) at ( 20, 27)
inserted atlas texture ( 32x 96) at ( 61, 25)
inserted atlas texture ( 64x 64) at ( 24, 27)
inserted atlas texture ( 64x 64) at ( 27, 27)
inserted atlas texture ( 64x122) at ( 30, 27)
inserted atlas texture ( 64x 64) at ( 33, 27)
inserted atlas texture ( 96x 40) at ( 36, 27)
inserted atlas texture ( 16x160) at ( 5, 28)
inserted atlas texture ( 64x 64) at ( 7, 28)
inserted atlas texture ( 64x 96) at ( 14, 28)
inserted atlas texture ( 64x 64) at ( 17, 28)
inserted atlas texture (128x 96) at ( 20, 30)
inserted atlas texture (128x 96) at ( 25, 30)
inserted atlas texture ( 64x128) at ( 33, 30)
inserted atlas texture ( 64x133) at ( 36, 30)
inserted atlas texture (164x 82) at ( 39, 30)
inserted atlas texture ( 64x 64) at ( 46, 30)
inserted atlas texture ( 64x 45) at ( 49, 30)
inserted atlas texture ( 64x256) at ( 52, 30)
inserted atlas texture (128x128) at ( 55, 30)
inserted atlas texture ( 64x 64) at ( 60, 30)
inserted atlas texture ( 64x 64) at ( 0, 31)
inserted atlas texture ( 64x 64) at ( 7, 31)
inserted atlas texture ( 64x 64) at ( 10, 31)
inserted atlas texture (128x 96) at ( 13, 32)
inserted atlas texture ( 96x 64) at ( 46, 33)
inserted atlas texture ( 96x128) at ( 0, 34)
inserted atlas texture (128x 64) at ( 4, 34)
inserted atlas texture (128x 77) at ( 18, 34)
inserted atlas texture (128x 96) at ( 23, 34)
inserted atlas texture ( 96x 64) at ( 9, 34)
inserted atlas texture (128x 64) at ( 28, 34)
inserted atlas texture (128x 96) at ( 39, 34)
inserted atlas texture (128x 72) at ( 55, 35)
inserted atlas texture ( 64x 64) at ( 60, 33)
inserted atlas texture ( 64x 64) at ( 33, 35)
inserted atlas texture ( 64x 64) at ( 13, 36)
inserted atlas texture ( 64x 64) at ( 36, 36)
inserted atlas texture ( 64x 64) at ( 44, 36)
inserted atlas texture ( 64x 64) at ( 47, 36)
inserted atlas texture ( 64x 64) at ( 60, 36)
inserted atlas texture ( 64x 64) at ( 4, 37)
inserted atlas texture ( 64x 64) at ( 7, 37)
inserted atlas texture (136x 68) at ( 16, 38)
inserted atlas texture ( 64x 64) at ( 10, 37)
load: wipeout/track03/scene.prm
load cmp wipeout/track03/sky.cmp
inserted atlas texture (128x218) at ( 28, 37)
load: wipeout/track03/sky.prm
load: wipeout/textures/wipeout1.tim
inserted atlas texture (320x240) at ( 28, 16)
load cmp wipeout/textures/track.cmp
inserted atlas texture (128x 74) at ( 11, 17)
inserted atlas texture (128x 74) at ( 21, 17)
inserted atlas texture (128x 74) at ( 39, 17)
inserted atlas texture (128x 74) at ( 5, 18)
inserted atlas texture (128x 74) at ( 16, 18)
inserted atlas texture (128x 74) at ( 44, 20)
inserted atlas texture (128x 74) at ( 49, 20)
load cmp wipeout/common/leeg.cmp
inserted atlas texture ( 64x 64) at ( 54, 20)
load: wipeout/common/leeg.prm
load: wipeout/common/teams.prm
load cmp wipeout/common/pilot.cmp
inserted atlas texture ( 96x 85) at ( 57, 20)
inserted atlas texture ( 64x 76) at ( 0, 21)
inserted atlas texture ( 64x 82) at ( 10, 21)
inserted atlas texture (128x128) at ( 21, 21)
inserted atlas texture ( 72x 68) at ( 39, 21)
inserted atlas texture ( 72x 72) at ( 3, 22)
inserted atlas texture (192x 64) at ( 13, 22)
inserted atlas texture ( 96x 56) at ( 43, 24)
inserted atlas texture ( 96x 56) at ( 47, 24)
load: wipeout/common/pilot.prm
load cmp wipeout/common/alopt.cmp
inserted atlas texture ( 64x 64) at ( 7, 22)
inserted atlas texture ( 96x 96) at ( 51, 24)
inserted atlas texture ( 64x 64) at ( 55, 24)
inserted atlas texture ( 0x 1) at ( 62, 5)
inserted atlas texture ( 12x 38) at ( 26, 17)
inserted atlas texture (128x 24) at ( 58, 24)
inserted atlas texture (118x169) at ( 7, 25)
inserted atlas texture (128x171) at ( 12, 25)
inserted atlas texture (128x128) at ( 26, 25)
load: wipeout/common/alopt.prm
load cmp wipeout/common/rescu.cmp
inserted atlas texture ( 64x 64) at ( 0, 25)
inserted atlas texture ( 48x144) at ( 17, 25)
inserted atlas texture ( 64x 64) at ( 31, 25)
inserted atlas texture ( 64x 64) at ( 34, 25)
inserted atlas texture ( 96x 96) at ( 37, 25)
inserted atlas texture ( 64x 64) at ( 3, 26)
inserted atlas texture ( 96x 48) at ( 20, 26)
load: wipeout/common/rescu.prm
load cmp wipeout/common/pad1.cmp
inserted atlas texture ( 8x 8) at ( 41, 25)
inserted atlas texture ( 64x 64) at ( 58, 26)
inserted atlas texture ( 32x 32) at ( 24, 26)
inserted atlas texture ( 32x 32) at ( 61, 26)
inserted atlas texture ( 64x 64) at ( 41, 27)
inserted atlas texture ( 64x 64) at ( 44, 27)
inserted atlas texture (128x 72) at ( 31, 28)
inserted atlas texture ( 32x 32) at ( 47, 27)
inserted atlas texture ( 32x 32) at ( 49, 27)
inserted atlas texture ( 32x 32) at ( 55, 27)
inserted atlas texture ( 32x 32) at ( 0, 28)
load: wipeout/common/pad1.prm
load cmp wipeout/common/msdos.cmp
inserted atlas texture ( 64x 64) at ( 51, 28)
load: wipeout/common/msdos.prm
LIBGL: Shuting down