Hey all. Well I have been having an email conversation with David Michel, the programmer behind the fantastic Magic Engine. I was actually trying to talk him into a port of his wonderful emulator for the Xbox... unfortunately since his emulator is a pay-for emu, there would be licensing issues involved in porting his emu to the Xbox that makes it very unfeasible, to say the least.
However he mentioned that a port to an open system (like the GP32) would be somewhat more in the realm of possibility, though at the moment he had no interest in doing that.
Well, I'm thinking, maybe if we got a show of hands of people saying that they would really be interested in a port, and be willing to pay the $20 to license it (a small price to pay! Many of us have donated TWICE that to guys like Reesy or Ryleh!), maybe we could get the ball rolling.
Now, for anyone who doesn't know, Magic Engine is possibly one of the best, most accurate emulators out there. It has been consistently worked on for years now, and is still being worked on to this day (one of the great advantages to a pay-for emu... they are a lot more likely to 'stay alive' instead of being abandoned and left for dead!). It has support for Supergraphx and Super CD-ROM, and even Arcade CD-ROM (yes I know, the CD-ROM support is not an option for the GP). It runs every game I've tried perfectly, and doesn't suffer from the bugs common to Hugo and it's various ports. I think if we got David to port this over to GP, we'd be looking at an emulator on par with the best from Reesy and Ryleh, with a great menu with lots of options and features, and no doubt it would be a full speed emulator with support for saves and possibly SuperGraphx support. It's all that and more in it's PC iteration.
So let's get a show of hands! Who'd be willing to pay for a nigh-on-perfect PCE emu on the GP?
However he mentioned that a port to an open system (like the GP32) would be somewhat more in the realm of possibility, though at the moment he had no interest in doing that.
Well, I'm thinking, maybe if we got a show of hands of people saying that they would really be interested in a port, and be willing to pay the $20 to license it (a small price to pay! Many of us have donated TWICE that to guys like Reesy or Ryleh!), maybe we could get the ball rolling.
Now, for anyone who doesn't know, Magic Engine is possibly one of the best, most accurate emulators out there. It has been consistently worked on for years now, and is still being worked on to this day (one of the great advantages to a pay-for emu... they are a lot more likely to 'stay alive' instead of being abandoned and left for dead!). It has support for Supergraphx and Super CD-ROM, and even Arcade CD-ROM (yes I know, the CD-ROM support is not an option for the GP). It runs every game I've tried perfectly, and doesn't suffer from the bugs common to Hugo and it's various ports. I think if we got David to port this over to GP, we'd be looking at an emulator on par with the best from Reesy and Ryleh, with a great menu with lots of options and features, and no doubt it would be a full speed emulator with support for saves and possibly SuperGraphx support. It's all that and more in it's PC iteration.
So let's get a show of hands! Who'd be willing to pay for a nigh-on-perfect PCE emu on the GP?