Picodrive is a near flawless emulator, but I've long noticed some sound hangs in Marble Madness. It wasn't that big a deal because it would usually only hang a few seconds and the beginning/end of levels.
Last night I was playing Dune for Genesis on my gp2x for the first time and I noticed a nasty sound hang while playing the first level that didn't seem to want to go away. It's really annoying and basically required turning off the sound altogether.
Anyone seen these bugs before, or know how to address them? I tried accurate timing but that didn't help. Not sure what else to try.
Last night I was playing Dune for Genesis on my gp2x for the first time and I noticed a nasty sound hang while playing the first level that didn't seem to want to go away. It's really annoying and basically required turning off the sound altogether.
Anyone seen these bugs before, or know how to address them? I tried accurate timing but that didn't help. Not sure what else to try.