PCSX2 for 64 bit Debian Testing

Discussion in 'Offtopic Discussions' started by ExquisiteCorpse, Jan 2, 2015.

  1. ExquisiteCorpse

    ExquisiteCorpse Member

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    Location:
    Bristol, England
    Hi

    Anyone managed to get PCSX2 for debian testing working?

    I've asked on the debian forums to not much help.

    Cheers
     
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  2. Linux-SWAT

    Linux-SWAT Hardcore Member

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    What's the problem ? Compilation ?
     
  3. ingoreis

    ingoreis Advanced Member

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    I think the Problem was that PCSX2 has a big Part X86 Pure Code inside. :huh:

    Otherwhise...... I want a slow Pandora Version for 2D RGPs/2D Games :D

    (shurly dont work Ps2 3D Games but give the Playstation2 2D Games a Chance you Coders)

    Here is a Way to get Playstation too on the Pandora working over Network Play/Remote Play :D

    Thread here:

    http://boards.openpandora.org/topic/13024-playstation-2-on-pandora-playable-with-video-over-splashtop//URL]

    https://www.youtube.com/embed/lw3PhlUEHR4?feature=oembed

    Edit: Oooops thats no Pandora / Pyra Thread????

    Sorry for my wrong reading that again :rolleyes:

    When a Mod want to delete my Post,then its free from me to shoot it up :unsure:
     
    Last edited by a moderator: Feb 6, 2016
  4. Pickle

    Pickle Mega GP Mania

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    Detroit, Michigan
    are you sure all parts are 64 bit compat yet? Last I saw there was work in that direction but not everything had been ported.
     

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