MarkoeZ
arr matey?
Hello All,
I've made a 8 level demo of Panjoust, this time with functional Pandora executable! Now i had some feedback from Windows testers, but no pandora users yet. And since it's been designed for the Pandora, i'm ofcourse curious about actual unit playtesting!!!
No nifty PND yet, it is still a beta, but installation is not hard at all. Download the data pack, and the appropriate executable (Pandora i hope? ; ), unpack, drop in a folder, and run.
Files are here
PokeParadox confirmed it basically works on pandora(youtube vid), but more testing and feedback is very very welcome!!
Thanks!
MarkoeZ
P.s.: if you like you can vote in the poll, but please only if you played it.
Edit: Although the game itself should be quite solid, the leveleditor is still pretty much beta. For instance: Just found out it's possible to crash the application when you edit text or change the XScope setting of the enemies. When you backspace too much it segfaults. new feature, buggy...
I've made a 8 level demo of Panjoust, this time with functional Pandora executable! Now i had some feedback from Windows testers, but no pandora users yet. And since it's been designed for the Pandora, i'm ofcourse curious about actual unit playtesting!!!
No nifty PND yet, it is still a beta, but installation is not hard at all. Download the data pack, and the appropriate executable (Pandora i hope? ; ), unpack, drop in a folder, and run.
Files are here
PokeParadox confirmed it basically works on pandora(youtube vid), but more testing and feedback is very very welcome!!
Thanks!
MarkoeZ
P.s.: if you like you can vote in the poll, but please only if you played it.
Edit: Although the game itself should be quite solid, the leveleditor is still pretty much beta. For instance: Just found out it's possible to crash the application when you edit text or change the XScope setting of the enemies. When you backspace too much it segfaults. new feature, buggy...
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