Rockthesmurf said:
I have noticed I am not in the mini game credits for Pang - is that something that could be added, or is it too late now?
Steve
Done
Rockthesmurf said:
Haven't really thought about sound, I have temporary sound effects I could put in, I haven't checked out what the sound support situation is like in Penjin but I am assuming the support is there and easy to use, so I will put something in on the weekend...!
Steve
Sound would be great, just use the Penjin Sound class, it's really easy to use (or just roll your own for consistencies sake...)
Rockthesmurf said:
Oh, last thing (sorry for triple post!), what is the deal with performance in Pang? There is actually a lot of stuff getting drawn, not least of all as because the cloud layers are drawn using three passes for somewhat smooth scrolling. On my PC it runs at full frame rate, but my PC is a lot more powerful than a Pandora, has anyone run this on a Pandora device? If so what is the FPS in Pang, as if it is quite low I should probably do something to improve it...
Steve
I sometimes have minor fps issues in levels starting with many balls, but only when I do heavy stuff in the background...
Another concern is the difficulty curve, I really like the new different levels you put in, but I think the break between lvl 19 and 20 is very big as lvl 20 is, even with increased gravity, much easier than lvl 19.
Maybe instead of just increasing the difficulty and looping the other 20 levels, you could start with an equivalent of lvl 10 in lvl 30 (only with increased gravity), so the gap is not that big.
foxblock out